Kolonia

Release your maps and discuss them, from alphas to finished releases.
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Ishq
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Joined: Tue Mar 06, 2012 8:32 pm UTC

Kolonia

Post by Ishq »

Kolonia is a map about a breeched human colony on a distant planet. This map was made with AI assistance.

Github: https://github.com/DolceTriade/map-kolonia_src.dpkdir
Download: https://users.unvanquished.net/~modi/pk ... nia_a4.dpk

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illwieckz
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Re: Kolonia

Post by illwieckz »

Interesting map! I'm curious about the kind of AI assistance? Was it like a tutorial for doing things or at generating some stuff like world surfaces or models, textures or layout, or even something else?

I noticed your rocks all have other rocks inside of them:

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That reminds me the concrete traffic barriers of Crysis 2. 🤭️
Other than that I like how those rocks look. Also I wonder if the map compiler can eliminate those unseen surfaces for us/

I wonder what causes those bad reflections, is it using PBR texture and that is a bug in our unfinished PBR implementation? Are the normal maps require some normalFormat tweak? Or even the deluxe map being wrong?

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I spotted to minor mistakes on the rectangular corridor lights: one missing face, and one turning from square to triangle side:

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The viewpos are:

Code: Select all

/setviewpos 272 -1007 46 -49 6
/setviewpos 238 -1093 36 3 5

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illwieckz
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Re: Kolonia

Post by illwieckz »

In general I like the cave atmosphere, I do believe we need more of such maps. 🤗️

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Ishq
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Re: Kolonia

Post by Ishq »

Thanks for the feedback! Alpha 4 is now released.

I hacked nrc to add an MCP server to help me create maps, details, shaders, etc.

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illwieckz
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Re: Kolonia

Post by illwieckz »

I hacked nrc to add an MCP server to help me create maps, details, shaders, etc.

Interesting!

This comment is licensed under cc ​​by 4 and antecedent. The Dæmon Crunch tool is awesome!