Tech/Evolution Trees

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Viech
Project Head
Posts: 2139
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Tech/Evolution Trees

Post by Viech »

Anomalous wrote:

As for unlocking – once unlocked, stays unlocked for the rest of the current game, but could become unavailable again…? And once some percentage (at most 50%) of your team has unlocked some upgrade, it could become available to all on your team.

Hello Great Library of Alexandria. :smile:

If we go for personal trees, I'd like that a lot in public games. Not sure if this renders the trees obsolete in a coordinated team.

Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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