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You can now upload your mods to mod.io
by Derek » Wed Mar 03, 2021 8:42 pm UTC » in General Discussion - 0
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by Derek
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Wed Mar 03, 2021 8:42 pm UTC
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by Derek
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Sun Feb 07, 2021 5:26 am UTC
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by freem
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Sat Feb 06, 2021 9:35 pm UTC
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by d7bh
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Fri Sep 25, 2020 12:44 am UTC
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by d7bh
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Fri Sep 25, 2020 12:08 am UTC
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by d7bh
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Thu Sep 24, 2020 11:33 pm UTC
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Please compile your maps without -fast but with -fastbounce
by illwieckz » Sat Jun 27, 2020 11:00 pm UTC » in Level Design - 0
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by illwieckz
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Sat Jun 27, 2020 11:00 pm UTC
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Geomorph: free & open source terrain generator
by illwieckz » Sat Mar 17, 2018 3:12 pm UTC » in Level Design - 0
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by illwieckz
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Sat Mar 17, 2018 3:12 pm UTC
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Idea: Dretch LEGO - free and flexible barricades
by lamefun » Thu Oct 12, 2017 1:51 am UTC » in Ideas & Suggestions - 0
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by lamefun
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Thu Oct 12, 2017 1:51 am UTC
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by illwieckz
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Sat May 27, 2017 1:19 am UTC
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by Ishq
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Mon May 15, 2017 5:28 am UTC
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by illwieckz
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Fri May 12, 2017 11:03 pm UTC
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Bot backport on 0.50.0 from master [tutorial for 0.51.1+]
by illwieckz » Thu Apr 06, 2017 12:05 pm UTC » in Community Development - 0
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by illwieckz
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Thu Apr 06, 2017 12:05 pm UTC
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Reconnaisance mode: Unvanquished of Isaac!
by lamefun » Sat Feb 25, 2017 6:17 pm UTC » in Ideas & Suggestions - 0
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by lamefun
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Sat Feb 25, 2017 6:17 pm UTC
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Only Humans Team Deathmatch
by RaptorHunter182 » Mon Oct 31, 2016 12:03 am UTC » in Ideas & Suggestions - 0
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by RaptorHunter182
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Mon Oct 31, 2016 12:03 am UTC
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by Tom
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Sat Aug 27, 2016 12:18 am UTC
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by lamefun
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Mon Jul 04, 2016 11:41 am UTC
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An "open"-source program is praising Apple!
by lamefun » Thu Jun 30, 2016 3:11 pm UTC » in Off-topic - 0
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by lamefun
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Thu Jun 30, 2016 3:11 pm UTC
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by ice00
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Sun Mar 13, 2016 7:54 pm UTC
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Problems that have been here for a long time!
by Comet_ » Sun Feb 28, 2016 10:42 pm UTC » in Ideas & Suggestions - 0
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by Comet_
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Sun Feb 28, 2016 10:42 pm UTC
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