Don't die please. ![]()
Please don't die
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Tom
- Dragoon
- Posts: 253
- Joined: Tue Jan 15, 2013 3:34 pm UTC
- Location: France
Please don't die
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kharnov
- Granger
- Posts: 1851
- Joined: Tue Mar 06, 2012 10:54 pm UTC
- Clan: GT
- Location: New York City
Re: Please don't die
Not dead! ![]()
There just isn't very much to be discussed here while we prepare the next release. What I can do is promise you that I'll have a large update article ready by the end of this month.
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Ishq
- Project Head
- Posts: 1152
- Joined: Tue Mar 06, 2012 8:32 pm UTC
Re: Please don't die
We're still alive! We're wrapping some stuff up to get the next release out.
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Viech
- Project Head
- Posts: 2139
- Joined: Fri Aug 03, 2012 11:50 pm UTC
- Location: Berlin
Re: Please don't die
90% alive, 10% caffeine-induced zombie state. The most productive state!
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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icaro440
- Marauder
- Posts: 183
- Joined: Fri Mar 23, 2012 10:46 am UTC
- Location: [SP]ain
Re: Please don't die
A decent player here, alive, always ready for the virtual fight.
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Tom
- Dragoon
- Posts: 253
- Joined: Tue Jan 15, 2013 3:34 pm UTC
- Location: France
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Comet_
- Mantis
- Posts: 92
- Joined: Sat Sep 27, 2014 1:52 pm UTC
Re: Please don't die
I'm here (albeit sparingly). Been craving some Unvy games so much! ![]()
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cu-kai
- Web Crew
- Posts: 83
- Joined: Fri Jan 02, 2015 1:29 am UTC
- Clan: CU
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Tom
- Dragoon
- Posts: 253
- Joined: Tue Jan 15, 2013 3:34 pm UTC
- Location: France
Re: Please don't die
It's good to hear you guys ![]()
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Lecavalier~
- Dretch
- Posts: 30
- Joined: Thu Apr 05, 2012 12:37 pm UTC
- Clan: Pk, Formerly DSPro
- Location: Canada


