What has been tested?
- Rocket pod (new human defense structure)
- Turret nerf (range: 400 → 350)
- Antares (new map)
- Forlorn (new map version)
- Parpax (new default bases)
Average over 8 matches
Average over the last 128 matches (analyzed games since 2014-01-18)
I think it's too early to judge if rocket pods are balanced. The reduced turret range does seem to make a difference though, turret-heavy bases are easier to attack.