Daemon engine porting exercise

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killing time
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Joined: Wed Jul 04, 2012 7:55 am UTC

Re: Daemon engine porting exercise

Post by killing time »

Hmm, I though I was using MSAA but it was off by mistake. Dynamite is no problem since the explosion is short, but I can get the FPS to drop to 30 by throwing 5 Molotovs.

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illwieckz
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Re: Daemon engine porting exercise

Post by illwieckz »

I made a thread on Smokin' Guns forums:

Then I shared it on Smokin' Guns chat. :bsuit:

This comment is licensed under cc ​​by 4 and antecedent. The Crunch tool is awesome!

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