I had a dream about Unvanquished

Request new features or present your ideas.
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What to add?

Add long-leg alternatives for alien classes

1
13%

Add sledgehammer

0
No votes

Add both

3
38%

Add neither

4
50%
 
Total votes: 8
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lamefun
Tyrant
Posts: 371
Joined: Mon Jun 04, 2012 10:29 am UTC

I had a dream about Unvanquished

Post by lamefun »

All alien classes had an alternative with long legs (I think that allowed them to move faster at the cosr of health, but not sure):

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Humans had 3 new weapons: wooden sledgehammer, bronze sledgehammer and steel sledgehammer. I only tried steel one, it had 150 damage per hit and could hit once per 2 seconds.

Image Image

Non-functional decorations that grew near alien structures. Oddly, they included giant spider webs.

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ViruS
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Re: I had a dream about Unvanquished

Post by ViruS »

lamefun wrote:

All alien classes had an alternative with long legs (I think that allowed them to move faster at the cosr of health, but not sure):
Humans had 3 new weapons: wooden sledgehammer, bronze sledgehammer and steel sledgehammer. I only tried steel one, it had 150 damage per hit and could hit once per 2 seconds.

Daddy long legs? We have about 20 of those in my house right now. The webs are annoying, but they do help againts flies.
FYI we're still using hitbox systems now, so this alien would probably be dead meat by the time a human sees it. If we made it as wide as a dragoon, and give it 100 hp with 2 evo cost, then it's practically just big target for sale.

Btw, most human hitscan weapons deal around 55 damage/s, and the lucifercannon deals 80 damage/s so inviting a sledgehammer to do 75 dmg/s would make it better than guns if used well, and since it one-hit kills marauders and below, well f*ck, that's already overpowered enough. I'd rather have a knife that slices 5 times per second doing 15 damage, thank you.

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