Hello, my name is Valériane, I found the game recently and I wanted to share my feelings and possible ideas and feedbacks about the game so far, I am in no mean in position to understand how complex some of those ideas could be to implement into the game or to know if those things have been discussed in developement posteriorly, all I wanna share is my genuine impression of the game as a younger audience that plays maybe too many videogames.
I really like the game and playing it, the movements feels good, shooting feels good as well, the lack of aiming isn't even felt after some time, the maps looks good and fun to walk around on the little wallcrawling aliens. I could more than definetly see myself play that game with friends.
Here starts my possible ideas and why I came with them in the first place :
I think speaking in chat can be important in a team game, and having the ingame infos such as kills or the medkit not being available can cluster the chat, I could definetly see it appear on screen for longer, or even just separate the chat from the ingame infos, to make reading said chat easier for slow readers.
As much as I like the movements in this game, I feel like walking backwards isn't much of a punishement, or at least not enough as what it should be, the human being as of now in our capacities isn't able to walk backwards as fast as forward, and this isn't (in my personal opinion) really transcribed in the game, I actually kinda feel rewarded for walking backward while shooting at enemies, where walking backward should slower me and make it a "run or shoot" situation.
Staying on the whole movement field, crouching, as much as I love crouching, I don't know what it does, sure some maps have little crawlspace areas for humans to go in, but on some other it's just kinda useless (I do not know how to put this in any other way), I lose all my velocity, sure that makes sense, but I'm not rewarded in my aiming, as I don't really have recoil while standing, nor gaining any zoom while crouched, which makes it kind of just a worse standing position.
As much as I love walking around, sometimes the turrets gets clustered and are hard to walk around, some doorways gets smaller when there's multiple people going through the same, now I personally do not know how this is possible in the game code, but I feel like being stuck in my teammates hitbox is kind of annoying sometimes, for example when I'm walking back to get heals, or just running away from an enemy at low health and being stuck in a doorway by one of my (against their will) teammate who didn't know I was trying to run. The only solution my brain was able to come up with was making the collision box smaller than the damage box, making it possible to walk around entities while still shooting at them with a bigger wiggle room than currently
That is all I could come up with, I completely understand if everything gets denied, I'm actually really interested in seeing where the game will go in the future because I love the ideas in it, you are free to send an invite to my Discord DMs to discuss further if wanted, and I'm really curious to read peoples opinion on what I tried to bring up.
Cordially, Valériane.