Keybindings

Get support for Unvanquished.
Ampul
Posts: 2
Joined: Wed Apr 08, 2020 4:01 pm UTC

Keybindings

Postby Ampul » Wed Apr 08, 2020 4:35 pm UTC

Hi, so with this Corona lockdown, time to look up the games we used to play. And this project seems to keep the feels and likes of Tremulous alive.
So far, it runs smooth on my ubuntu setup. But some somehow, I am not able to bind the deconstruct key for the humans. It's bound for aliens, but doesn't work with contruction kit...
User avatar
illwieckz
Project Head
Posts: 476
Joined: Sat Aug 11, 2012 7:22 pm UTC
Location: France
Contact:

Re: Keybindings

Postby illwieckz » Thu Apr 09, 2020 12:03 am UTC

Hmm, maybe it's a teambind?

Anyway, that's what I do myself:

Code: Select all

bind       hw:g deconstruct
bind       hw:h "deconstruct marked"


So I mark buildables to be deconstructible with g and deconstruct them with h.

You can add this to your keybindings.cfg file (while Unvanquished is not running), or type it in Unvanquished console (Shift+Esc).

Welcome there anyway. Playing Unvanquished is one of the best idea you may have in a lockdown. :grin: :thumbup:
This comment is licensed under cc ​​by 4 and antecedent.
User avatar
Gireen
Graphic Designer
Posts: 192
Joined: Wed Mar 07, 2012 1:26 pm UTC
Location: Germany
Contact:

Re: Keybindings

Postby Gireen » Thu Apr 09, 2020 3:54 pm UTC

That's a bug in the current version.
The E key cant be used for humans :bugeyes:

If you type

Code: Select all

unbind E
into the console it becomes usable again and can be binded as normal
fear ma engrish :granger:
Ampul
Posts: 2
Joined: Wed Apr 08, 2020 4:01 pm UTC

Re: Keybindings

Postby Ampul » Thu Apr 09, 2020 4:10 pm UTC

Well, it was the E key.... and tnx for these fast replies!

Return to “Troubleshooting”

Who is online

Users browsing this forum: No registered users and 4 guests