For an open map?
Random development shots
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lamefun
- Tyrant
- Posts: 371
- Joined: Mon Jun 04, 2012 10:29 am UTC
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chris
- Modeler
- Posts: 115
- Joined: Mon Apr 16, 2012 9:34 am UTC
Re: Random development shots
It's for a side project from me. But I want to reuse them in unv when I'm done with it.
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Viech
- Project Head
- Posts: 2139
- Joined: Fri Aug 03, 2012 11:50 pm UTC
- Location: Berlin
Re: Random development shots

He's technically undead. And wants to hug you.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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chris
- Modeler
- Posts: 115
- Joined: Mon Apr 16, 2012 9:34 am UTC
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chris
- Modeler
- Posts: 115
- Joined: Mon Apr 16, 2012 9:34 am UTC
Re: Random development shots
lasgun textures

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illwieckz
- Project Head
- Posts: 826
- Joined: Sat Aug 11, 2012 7:22 pm UTC
- Location: France
Re: Random development shots
![]()
This comment is licensed under cc by 4 and antecedent. The Crunch tool is awesome!
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Viech
- Project Head
- Posts: 2139
- Joined: Fri Aug 03, 2012 11:50 pm UTC
- Location: Berlin
Re: Random development shots
Pew pew! ![]()
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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Tom
- Dragoon
- Posts: 253
- Joined: Tue Jan 15, 2013 3:34 pm UTC
- Location: France
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chris
- Modeler
- Posts: 115
- Joined: Mon Apr 16, 2012 9:34 am UTC
Re: Random development shots
^ thx
created a smart material to texture all kind of rocks quickly and consistently for my map.

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illwieckz
- Project Head
- Posts: 826
- Joined: Sat Aug 11, 2012 7:22 pm UTC
- Location: France
Re: Random development shots
nice! it looks very good! ![]()
This comment is licensed under cc by 4 and antecedent. The Crunch tool is awesome!

