Fixed export?
Battle Suit (2)
Re: Battle Suit (2)
Ishq wrote:Fixed export?
It sounded like the specularity didn't come out as expected.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Battle Suit (2)
about the first person version of the arms?they are still needed, i was waiting on the other arms to use as a reference, but never got that, im assuming you guys still need that :)
Re: Battle Suit (2)
Hey, while you're here, can you give a quick license statement for the battlesuit so we can use what we have so far? ![]()
If we can have the relevant sources under the same license I'm sure someone else can figure out the first-person part. We happen to have a first person animator aboard currently.
Also, I forgot (among other things) to make ingame screenshots of your stuff for your portfolio so far. I'll put that on my list and send you a link when I'm done with that. Now figure out your life and check back when you feel lonely. ![]()
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Re: Battle Suit (2)
This work is licensed under a CC-BY-SA 3.0 license, attribute it to Luiz Henrique de Camargo (lhdc)

