We'd like to add another human defense structure to the game that uses the same stand as the turret and is close to it in size and style. The head/body of the buildable shall be a rocket pod that hosts a good number of small missiles (ca. 30). The missiles should not be visibly sticking outside of the structure as it will really have unlimited ammunition (just like the turret).
The gameplay design of the rocket pod is still a bit rough, but since the human team only has two defense structures so far (one of them being unlocked in late game) it will certainly fill a niche.
Here's the current gameplay draft:
The rocket pod is a structure similiar in size and price to the turret. It fires small unguided (or just slightly guided) missiles that kill a dretch on hit. The damage per second is significantly below that of the turret but its reach is a lot higher. Mssiles can be dodged when fired from some distance but at a low distance, dodging gets increasingly harder, even for small aliens. The delay between a line of sight and firing a shot is directly linked to the turning time of the turrets head and thus low (there is no or just a neglible additional spinup time). Thanks to Norfenstein for the idea.
And here is the concept by alex_bo:
If you want to model the rocket pod please post here, we will then try to supply you with the necessary source files.