Ask questions about mapping in general, and show off your in-progress work.
0 Replies
139333 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
183428 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Sticky Updated NetRadiant builds
Replies: 2
by
illwieckz »
Wed Aug 07, 2019 11:21 pm UTC
NetRadiant builds for Windows (64 and 32-bit), Linux (64-bit), macOS (64-bit) and FreeBSD (64-bit).
Download page:
Latest release post:
It's...
2 Replies
19303 Views
Last post by illwieckz
Wed Jun 29, 2022 7:38 am UTC
0 Replies
41365 Views
Last post by illwieckz
Sat Jun 27, 2020 11:00 pm UTC
Sticky Sloth – Shader Generator
Replies: 1
by
Viech »
Thu Jan 09, 2014 12:19 am UTC
Sloth is a Python console application that generates Quake3/XreaL/Daemon compatible shader files given a texture map source directory.
Features...
1 Replies
18222 Views
Last post by poVoq
Thu Feb 06, 2014 7:24 pm UTC
Sticky Chameleon – Texture Replacement Editor
by
Viech »
Sat Sep 21, 2013 4:52 pm UTC
This tool has been available for a while now but If forgot to advertise it on the forums, so here we go!
Chameleon is a standalone GUI-based...
0 Replies
18286 Views
Last post by Viech
Sat Sep 21, 2013 4:52 pm UTC
0 Replies
39584 Views
Last post by SuperDupont
Tue Jul 04, 2023 11:51 am UTC
TremGen: the random map generator
Replies: 2
by
illwieckz »
Wed Jan 03, 2018 12:13 am UTC
I remember that in 2007 a group of French students and their professor devised a random map generator for Tremulous, here are some links but most...
2 Replies
37247 Views
Last post by illwieckz
Mon Apr 17, 2023 9:05 pm UTC
Eggs master (need mapping help)
Replies: 10
by
PhantomFang »
Sat Mar 25, 2023 10:54 am UTC
Hi all!
relase : 🠊 here 🠄
so I made a map called Eggs master ,
the drill's emplacements is inspired on Kai's maps :
and the other he's...
10 Replies
17155 Views
Last post by PhantomFang
Sun Apr 09, 2023 11:51 am UTC
27 Replies
73307 Views
Last post by illwieckz
Thu Apr 06, 2023 12:20 am UTC
0 Replies
26557 Views
Last post by Tom
Sun Feb 12, 2023 4:50 pm UTC
Unvanquished mapping with DarkRadiant
Replies: 15
by
illwieckz »
Fri Mar 17, 2017 2:51 am UTC
So the current status of DarkRadiant compatibility with Unvanquished:
:check: The mkeditorpacks tool now produces a compatible DarkRadiant gamepack...
15 Replies
48801 Views
Last post by SuperDupont
Wed Jan 18, 2023 11:28 am UTC
Operation: DRETCH
Replies: 3
by
cu-kai »
Wed Oct 05, 2022 11:30 pm UTC
Hello everyone,
I present:
Operation: DRETCH!
A modern take on the classic Dretchstorm, you must fight your way to the Overmind and destroy all...
3 Replies
14049 Views
Last post by Sweet
Sat Dec 10, 2022 12:12 pm UTC
45 Replies
121253 Views
Last post by illwieckz
Thu Sep 01, 2022 1:09 am UTC
0 Replies
26869 Views
Last post by illwieckz
Fri Aug 12, 2022 8:14 am UTC
IQM support in NetRadiant
Replies: 3
by
illwieckz »
Sun Feb 04, 2018 8:54 pm UTC
Hi, just this topic to show off some improvements I'm doing on NetRadiant side!
Some month ago I imported in NetRadiant code base an IQM plugin from...
3 Replies
26237 Views
Last post by illwieckz
Tue Mar 01, 2022 2:43 am UTC
How to change maps with layouts.
Replies: 1
by
Gireen »
Sun Oct 18, 2020 5:54 pm UTC
A layout defines the placement of buildings at the start of a map and there can be multiple different layouts for a single map witch can also be...
1 Replies
13363 Views
Last post by killing time
Mon Oct 19, 2020 4:47 am UTC
Tilemap Maps
Replies: 1
by
Gireen »
Mon Sep 28, 2020 1:33 pm UTC
I found this program, it lets you convert a tilemap into a quake map. :bsuit:
I don't know if this works out of the box with Unvanquished but i like...
1 Replies
13776 Views
Last post by illwieckz
Tue Sep 29, 2020 4:36 am UTC
1 Replies
17027 Views
Last post by illwieckz
Mon Sep 02, 2019 5:00 pm UTC
0 Replies
30256 Views
Last post by illwieckz
Sat Mar 17, 2018 3:12 pm UTC
Ingar's NetRadiant packages
Replies: 14
by
Ingar »
Sun Jun 30, 2013 2:11 pm UTC
Since a number of years, I've been maintaining packages for the map editor NetRadiant.
More information can be found on my website
* 2017-09-10...
14 Replies
50146 Views
Last post by Ingar
Sun Sep 10, 2017 10:06 am UTC
[resolve]remove object with netRadiant
Replies: 1
by
mathema »
Sat Nov 05, 2016 5:09 pm UTC
Hello, i'm started with netradiant and i have problem, how to remove selected object ?
For selected an object i press shift and i select my objects...
1 Replies
17015 Views
Last post by mathema
Sun Nov 06, 2016 11:04 am UTC
Forum permissions
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum