Release and discuss things you've made, including mods.
0 Replies
1353552 Views
Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1333675 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Color grading: a how-to guide
by kharnov » Mon Mar 25, 2013 6:13 pm UTC
Hi.
We've added color grading to the codebase yesterday. If you compile from source regularly, you should already have it. If not, either do so or...
4 Replies
11713 Views
Last post by ViruS Wed Mar 27, 2013 12:31 pm UTC
5 Replies
10815 Views
Last post by own3r Wed Mar 27, 2013 3:39 am UTC
1 Replies
7087 Views
Last post by rhez Sun Mar 10, 2013 9:58 am UTC
Unvanquished timeline
by kharnov » Sun Sep 16, 2012 6:50 pm UTC
Hey everyone. So, I'd like to get started on actually finalizing the setting for Unvanquished. I need to do that if I'd like to write out a formal...
12 Replies
75696 Views
Last post by seana11 Wed Feb 20, 2013 8:31 pm UTC
Map assets (box_1)
by edu » Sat Feb 09, 2013 5:17 pm UTC
Hello everyone!
I've made some low poly models for maps assets.
This photo is from a simple map i made to take some photos of models.
Verts:...
3 Replies
8521 Views
Last post by ViruS Sun Feb 10, 2013 1:11 am UTC
Lolards visual mod
by ViruS » Wed Jul 25, 2012 8:48 am UTC
Suited for Unvanquished in its alpha series. Will be updated as unvanquished gets updated to adapt to the new visuals.
Check the date which the mod...
22 Replies
43537 Views
Last post by ViruS Sat Feb 09, 2013 9:04 am UTC
0 Replies
5658 Views
Last post by rhez Wed Feb 06, 2013 12:25 am UTC
cmake errors
by killing time » Sun Dec 16, 2012 9:11 am UTC
I'm trying to compile the source with mingw on Windows. My problem is that I cannot get cmake to find any libraries. I don't want to compile them now...
13 Replies
23229 Views
Last post by velociostrich Sat Feb 02, 2013 1:50 am UTC
Blender source file of player model?
by poVoq » Mon Jan 21, 2013 7:26 pm UTC
I was wondering if there is a blender source file of the new (awesome) player model, and where I could find it? I would like to test some retargeting...
0 Replies
5305 Views
Last post by poVoq Mon Jan 21, 2013 7:26 pm UTC
Alien Building
by Grefuntor » Wed Jan 16, 2013 7:32 am UTC
It started off as my take on a hive but ended up quite a bit more barnacley,
lowpoly.jpg lowpoly+normalmap.jpg
Blender model with packed textures...
11 Replies
21749 Views
Last post by Anomalous Mon Jan 21, 2013 1:54 am UTC
HotfixHud v5.2 for Unvanquished
by E-Mxp » Mon Apr 02, 2012 7:47 am UTC
Hotfix Hud V8. 2 RC
unvanquished_2012-08-22_013153_000.jpg version6.jpg
v8.1 RC for Unvanquished.7z - Download the v 8. 2 RC -
- Github Link -...
46 Replies
96042 Views
Last post by E-Mxp Thu Jan 17, 2013 11:58 am UTC
0 Replies
5907 Views
Last post by rhez Mon Jan 07, 2013 2:52 pm UTC
sketchy op
by +PRIME+ » Thu Jan 03, 2013 11:40 am UTC
Hi there folks!
first of all great job with all the efforts, models and stuff!
i've been posting drawings every now and then on the old trem forums...
10 Replies
18783 Views
Last post by Khaoz Fri Jan 04, 2013 6:13 am UTC
3 Replies
7424 Views
Last post by Ishq Fri Dec 14, 2012 4:36 am UTC
4 Replies
9661 Views
Last post by velociostrich Fri Dec 14, 2012 4:24 am UTC
0 Replies
5437 Views
Last post by DGMurdockIII Thu Dec 13, 2012 3:42 pm UTC
0 Replies
5882 Views
Last post by rhez Sun Dec 09, 2012 8:42 pm UTC
any plan for support idTech 4 ?
by gnales » Sat Dec 01, 2012 10:59 pm UTC
Hello, the doom 3 have been liberated, and the source code is available here :
and the id Tech 4 have been liberated too
So I would know if you...
5 Replies
10405 Views
Last post by seana11 Sun Dec 09, 2012 6:04 pm UTC
Poll NEW Battery Pack WIP
by ayiannis » Sun Nov 25, 2012 10:27 pm UTC
THIS IS THE POLL REFERENCE:
conlist.jpg
i kept the position off the packs that already got votes.
sorry for the confusion....
47 Replies
77299 Views
Last post by velociostrich Thu Dec 06, 2012 2:20 am UTC
Shotgun Sights
by ViruS » Tue Sep 04, 2012 10:11 am UTC
Well if anyone was wondering what it'd look like...
Of course, i don't animate, so i can't really do a proper one.
Also, took me about 3 hours of...
7 Replies
12520 Views
Last post by ViruS Wed Nov 07, 2012 8:52 am UTC
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