Release and discuss things you've made, including mods.
0 Replies
1383437 Views
Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1361320 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Color grading: a how-to guide
by kharnov » Mon Mar 25, 2013 6:13 pm UTC
Hi.
We've added color grading to the codebase yesterday. If you compile from source regularly, you should already have it. If not, either do so or...
4 Replies
11765 Views
Last post by ViruS Wed Mar 27, 2013 12:31 pm UTC
5 Replies
10854 Views
Last post by own3r Wed Mar 27, 2013 3:39 am UTC
1 Replies
7128 Views
Last post by rhez Sun Mar 10, 2013 9:58 am UTC
Unvanquished timeline
by kharnov » Sun Sep 16, 2012 6:50 pm UTC
Hey everyone. So, I'd like to get started on actually finalizing the setting for Unvanquished. I need to do that if I'd like to write out a formal...
12 Replies
75828 Views
Last post by seana11 Wed Feb 20, 2013 8:31 pm UTC
Map assets (box_1)
by edu » Sat Feb 09, 2013 5:17 pm UTC
Hello everyone!
I've made some low poly models for maps assets.
This photo is from a simple map i made to take some photos of models.
Verts:...
3 Replies
8560 Views
Last post by ViruS Sun Feb 10, 2013 1:11 am UTC
Lolards visual mod
by ViruS » Wed Jul 25, 2012 8:48 am UTC
Suited for Unvanquished in its alpha series. Will be updated as unvanquished gets updated to adapt to the new visuals.
Check the date which the mod...
22 Replies
43725 Views
Last post by ViruS Sat Feb 09, 2013 9:04 am UTC
0 Replies
5699 Views
Last post by rhez Wed Feb 06, 2013 12:25 am UTC
cmake errors
by killing time » Sun Dec 16, 2012 9:11 am UTC
I'm trying to compile the source with mingw on Windows. My problem is that I cannot get cmake to find any libraries. I don't want to compile them now...
13 Replies
23379 Views
Last post by velociostrich Sat Feb 02, 2013 1:50 am UTC
Blender source file of player model?
by poVoq » Mon Jan 21, 2013 7:26 pm UTC
I was wondering if there is a blender source file of the new (awesome) player model, and where I could find it? I would like to test some retargeting...
0 Replies
5344 Views
Last post by poVoq Mon Jan 21, 2013 7:26 pm UTC
Alien Building
by Grefuntor » Wed Jan 16, 2013 7:32 am UTC
It started off as my take on a hive but ended up quite a bit more barnacley,
lowpoly.jpg lowpoly+normalmap.jpg
Blender model with packed textures...
11 Replies
21881 Views
Last post by Anomalous Mon Jan 21, 2013 1:54 am UTC
HotfixHud v5.2 for Unvanquished
by E-Mxp » Mon Apr 02, 2012 7:47 am UTC
Hotfix Hud V8. 2 RC
unvanquished_2012-08-22_013153_000.jpg version6.jpg
v8.1 RC for Unvanquished.7z - Download the v 8. 2 RC -
- Github Link -...
46 Replies
96345 Views
Last post by E-Mxp Thu Jan 17, 2013 11:58 am UTC
0 Replies
5947 Views
Last post by rhez Mon Jan 07, 2013 2:52 pm UTC
sketchy op
by +PRIME+ » Thu Jan 03, 2013 11:40 am UTC
Hi there folks!
first of all great job with all the efforts, models and stuff!
i've been posting drawings every now and then on the old trem forums...
10 Replies
18899 Views
Last post by Khaoz Fri Jan 04, 2013 6:13 am UTC
3 Replies
7457 Views
Last post by Ishq Fri Dec 14, 2012 4:36 am UTC
4 Replies
9701 Views
Last post by velociostrich Fri Dec 14, 2012 4:24 am UTC
0 Replies
5477 Views
Last post by DGMurdockIII Thu Dec 13, 2012 3:42 pm UTC
0 Replies
5924 Views
Last post by rhez Sun Dec 09, 2012 8:42 pm UTC
any plan for support idTech 4 ?
by gnales » Sat Dec 01, 2012 10:59 pm UTC
Hello, the doom 3 have been liberated, and the source code is available here :
and the id Tech 4 have been liberated too
So I would know if you...
5 Replies
10444 Views
Last post by seana11 Sun Dec 09, 2012 6:04 pm UTC
Poll NEW Battery Pack WIP
by ayiannis » Sun Nov 25, 2012 10:27 pm UTC
THIS IS THE POLL REFERENCE:
conlist.jpg
i kept the position off the packs that already got votes.
sorry for the confusion....
47 Replies
77597 Views
Last post by velociostrich Thu Dec 06, 2012 2:20 am UTC
Shotgun Sights
by ViruS » Tue Sep 04, 2012 10:11 am UTC
Well if anyone was wondering what it'd look like...
Of course, i don't animate, so i can't really do a proper one.
Also, took me about 3 hours of...
7 Replies
12574 Views
Last post by ViruS Wed Nov 07, 2012 8:52 am UTC
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