Talk about anything related to Unvanquished.
Locked Unvanquished release coordination
by illwieckz » Sun Jun 07, 2026 5:28 pm UTC
This is a locked thread you can subscribe to if you need to get notified for upcoming releases in advance.
Each new notification will be published...
1 Replies
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Last post by illwieckz Wed Jun 17, 2026 8:48 pm UTC
0 Replies
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Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by kharnov » Mon Aug 03, 2015 5:05 am UTC
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1333677 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Alpha 11 is approaching!
by kharnov » Sun Dec 23, 2012 6:50 am UTC
Hey folks. Today, I'll be going over what to expect in our eleventh alpha release, out on Sunday, January 6th.
You may notice that today's post is...
8 Replies
14541 Views
Last post by velociostrich Thu Dec 27, 2012 12:40 am UTC
Voip how shold it work
by DGMurdockIII » Wed Dec 05, 2012 5:21 am UTC
I like thie idea having voice chat in game but how do you all think it should be set up or work in game
8 Replies
9863 Views
Last post by Amazonian1515 Wed Dec 26, 2012 3:34 pm UTC
The maps of Unvanquished
by kharnov » Mon Dec 17, 2012 5:38 am UTC
This week, let's go over the maps of Unvanquished.
Unvanquished, much like Tremulous before it, will be shipping with its own set of default maps...
10 Replies
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Last post by killing time Wed Dec 19, 2012 6:33 am UTC
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Last post by ViruS Sat Dec 15, 2012 1:31 pm UTC
Welcome to Alpha 10
by kharnov » Mon Dec 03, 2012 2:23 am UTC
Download it! Read on for what's new.
UpdatesYocto!We now have another brand new map in this release, the alpha version of Yocto. It's set in what...
19 Replies
20621 Views
Last post by Anomalous Wed Dec 12, 2012 2:37 am UTC
Poll Let's discuss a move to our IdeaTorrent
by kharnov » Thu Nov 08, 2012 12:24 am UTC
So, I've been considering something. At the end of this month, I'd like to close the Feedback & Suggestions sub-forum, and instead have idea...
9 Replies
10472 Views
Last post by DGMurdockIII Fri Dec 07, 2012 9:56 pm UTC
Beta goals
by kharnov » Mon Nov 12, 2012 3:13 am UTC
I've often been asked about when we plan on declaring beta. Hopefully, this article should answer some of those questions.
We've been involved with...
7 Replies
10619 Views
Last post by velociostrich Tue Dec 04, 2012 8:03 pm UTC
Need 64 bit builds
by epicdude » Mon Nov 26, 2012 11:08 pm UTC
Please do provide 64 bit binary as well (e.g. in the linux version)
for example currently 32 bit programs can not use OpenGL on one of computers for...
12 Replies
14656 Views
Last post by Anomalous Sun Dec 02, 2012 12:36 am UTC
Poll Surveys on website are useful... (or not?)
by Insomne » Sun Nov 25, 2012 6:11 am UTC
Hi there
I have a small server of tremulous 1.1.0 and some day I'll migrate to unv. I'm the only one that do all things on the server, that mean I...
6 Replies
9036 Views
Last post by Insomne Fri Nov 30, 2012 12:33 am UTC
Alpha 10 is approaching!
by kharnov » Sun Nov 25, 2012 10:43 pm UTC
We're having some issues with the cross-post plugin after the server move, but you can read the article here:
The plugin will be fixed in a day or...
7 Replies
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Last post by ViruS Wed Nov 28, 2012 9:25 am UTC
testi
by Admin » Mon Nov 26, 2012 1:10 pm UTC
test
Click here to read this article on the main site!
0 Replies
3052 Views
Last post by Admin Mon Nov 26, 2012 1:10 pm UTC
Weekly update: Nov. 18th
by kharnov » Mon Nov 19, 2012 2:21 am UTC
In this article, I'll be going over what we've been up to lately. Read on for what's new.*
Hey everyone. From now on, I've decided that Sunday will...
18 Replies
24507 Views
Last post by Viech Fri Nov 23, 2012 3:29 pm UTC
SERVER MOVE
by kharnov » Wed Nov 21, 2012 5:58 am UTC
We are now on a new server. The move already happened. There is nothing scheduled to announce. You should not notice anything different, your posts...
5 Replies
6940 Views
Last post by ViruS Thu Nov 22, 2012 8:33 am UTC
forum fast overview of all updates
by epicdude » Wed Nov 14, 2012 12:33 pm UTC
How to see
1) all new posts
2) all new posts in topics I was replying in?
I dont have time to follow all.
on RCZ forum 1) is done as
1 Replies
3472 Views
Last post by Anomalous Wed Nov 14, 2012 2:01 pm UTC
Alpha 9 is ready!
by kharnov » Mon Nov 05, 2012 7:01 am UTC
Download it! Read on for what's new.
UpdatesThunder!A brand new map, and a visually impressive one at that. Developed over the span of many months,...
40 Replies
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Last post by jm82792 Wed Nov 14, 2012 5:53 am UTC
6 Replies
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Last post by epicdude Thu Nov 08, 2012 7:31 pm UTC
Couple of questions about unvanquished
by monstercameron » Mon Nov 05, 2012 4:18 pm UTC
any thoughts on android support?
dynamic lights and shadows?
bump/parallax mapping?
aiming weapon down sight?
customizability/mods?
more conventional...
9 Replies
10036 Views
Last post by Fuma Thu Nov 08, 2012 2:02 pm UTC
Alpha 9, coming your way!
by kharnov » Sun Oct 28, 2012 1:20 am UTC
Hello again. While those of us on the east coast of the United States have a hurricane to worry about, at least all of us can look forward to the...
4 Replies
7681 Views
Last post by Battery Fri Nov 02, 2012 6:13 pm UTC
When more polygons results in harder wallwalking
by ziliss » Thu Oct 11, 2012 11:05 pm UTC
With the increase in polygon number, maps have increased the number of objects like chairs, boxes, fences, tubes, girders, … and the walls and the...
14 Replies
16287 Views
Last post by ViruS Thu Nov 01, 2012 11:21 am UTC
Android version
by DGMurdockIII » Sun Oct 21, 2012 10:32 pm UTC
i now this probably asking a lot but any chance for a Android version of this game
17 Replies
22089 Views
Last post by seana11 Tue Oct 30, 2012 4:29 pm UTC
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