Search found 722 matches

by illwieckz
Thu Mar 27, 2025 5:07 pm UTC
Forum: General Discussion
Topic: Question regarding the rules in chat channels
Replies: 19
Views: 17492

Re: Question regarding the rules in chat channels

First, I will answer about the rules, then I will answer why you have been muted. Now that you ask where are the rule chats: A summary is mentioned on the chat page: https://unvanquished.net/chat/ That summary is also listed in the Discord #rule channel: https://discord.com/channels/1936380314780958...
by illwieckz
Tue Mar 25, 2025 8:17 pm UTC
Forum: Software & Coding
Topic: Merge requests
Replies: 8
Views: 37179

Re: Merge requests

I need to merge this:

It makes easy to build release builds of the engine using our docker scripts without having to commit the engine submodule.

It makes easier to test arbitrary engine commits for testing on arbitrary systems.

by illwieckz
Tue Mar 11, 2025 3:01 pm UTC
Forum: Software & Coding
Topic: Merge requests
Replies: 8
Views: 37179

Re: Merge requests

by illwieckz
Mon Mar 10, 2025 1:33 pm UTC
Forum: Map Releases
Topic: Prometheus
Replies: 16
Views: 70106

Re: Prometheus

Yes right now we need to add a lot of navcons. I played a game alone as alien and it was more a puzzle game than a fighting game, with me strategically placing eggs and killing my bots to move them from areas to areas. 😁️

by illwieckz
Mon Mar 10, 2025 12:18 pm UTC
Forum: Map Releases
Topic: Prometheus
Replies: 16
Views: 70106

Re: Prometheus

That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;) I see, I remembered having already seen such kind of pyramid-shaped geometry before, it tu...
by illwieckz
Mon Mar 10, 2025 11:51 am UTC
Forum: Map Releases
Topic: Prometheus
Replies: 16
Views: 70106

Re: Prometheus

Great work! Impressive!

Outside of the textures reminding me Stahl, am I right I may have seen this geometry showcased in some screenshots long time ago, maybe hidden in some other maps?

Image

by illwieckz
Sun Mar 09, 2025 3:21 pm UTC
Forum: Community
Topic: My personal library
Replies: 2
Views: 39028

Re: My personal library

Hi FrostNova. That's an interesting library of articles there! (Let's pour in more validation for the ego, hehe 🤭️). I've read some articles, and I found some useful, like this one about “Your audience is good at recognizing problems and bad at solving them”, especially those two points: > It's easy...
by illwieckz
Fri Mar 07, 2025 11:21 am UTC
Forum: Software & Coding
Topic: Merge requests
Replies: 8
Views: 37179

Merge requests

This thread is purposed to provide a way to request reviews. We have many PRs, many are stalled (sometime for good reasons) and some not but not as prioritised as others, but then as authors, you may be the only one to know what matters for you, or the order you prefer to see them reviewed. The prop...
by illwieckz
Tue Jan 07, 2025 1:42 am UTC
Forum: Community Development
Topic: Developer poll: Daemon API change log
Replies: 9
Views: 65792

Re: Developer poll: Daemon API change log

Ah, that's a good idea too. Though I believe having one file per change is a bit too much, the merge conflicts coming from having a single file per engine version are very easy to solve (it's only a matter of keeping all the lines from both sides). But having one file per major version makes it easy...
by illwieckz
Mon Jan 06, 2025 5:42 pm UTC
Forum: Community Development
Topic: Developer poll: Daemon API change log
Replies: 9
Views: 65792

Re: Developer poll: Daemon API change log

I also thought about a changelog folder, and I was going to suggest that. The idea would be such layout: changelog/0.56 changelog/0.55 The benefit would be to avoid completely any changelog merge when merging master to future branches. Solving merge conflicts when pushing branches should be easy, an...