Prometheus

Release your maps and discuss them, from alphas to finished releases.
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Masmblr
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Prometheus

Post by Masmblr »

Hey everyone,
I've created Prometheus, a map designed to showcase my mas01 texture set. If you want to check it out, you can download the map here:

Project-Page:
https://github.com/Masmblr/map-prometheus_src.dpkdir

Feel free to share feedback or report any issues on GitHub.

Cheers! :bsuit:

Last edited by Masmblr on Sat Jun 07, 2025 1:13 pm UTC, edited 1 time in total.
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illwieckz
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Re: Prometheus

Post by illwieckz »

Great work! Impressive!

Outside of the textures reminding me Stahl, am I right I may have seen this geometry showcased in some screenshots long time ago, maybe hidden in some other maps?

Image

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Masmblr
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Re: Prometheus

Post by Masmblr »

That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)

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cu-kai
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Re: Prometheus

Post by cu-kai »

Wow, just had a look at this, really nice work!

It's available on Bunker, just need to fix a navgen issue.

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illwieckz
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Re: Prometheus

Post by illwieckz »

Masmblr wrote: Mon Mar 10, 2025 12:08 pm UTC

That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)

I see, I remembered having already seen such kind of pyramid-shaped geometry before, it turns out some screenshot was in Jota at some point. Here in 2015 from this thread (wow, already 10 years??? 😱️):

Image

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Masmblr
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Re: Prometheus

Post by Masmblr »

cu-kai wrote: Mon Mar 10, 2025 12:14 pm UTC

Wow, just had a look at this, really nice work!

It's available on Bunker, just need to fix a navgen issue.

Nice! Also, I noticed that the bots need some help finding their way. Right now, they cannot move properly across the map.

illwieckz wrote: Mon Mar 10, 2025 12:18 pm UTC
Masmblr wrote: Mon Mar 10, 2025 12:08 pm UTC

That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)

I see, I remembered having already seen such kind of pyramid-shaped geometry before, it turns out some screenshot was in Jota at some point. Here in 2015 from this thread (wow, already 10 years??? 😱️):

Oh wow, I forgot how old this stuff is...

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cu-kai
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Re: Prometheus

Post by cu-kai »

Masmblr wrote: Mon Mar 10, 2025 12:31 pm UTC
cu-kai wrote: Mon Mar 10, 2025 12:14 pm UTC

Wow, just had a look at this, really nice work!

It's available on Bunker, just need to fix a navgen issue.

Nice! Also, I noticed that the bots need some help finding their way. Right now, they cannot move properly across the map.

I'll try and get some games going on this map and provide better feedback. Perhaps Sweet can assist too once it is on his server.

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illwieckz
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Re: Prometheus

Post by illwieckz »

Yes right now we need to add a lot of navcons. I played a game alone as alien and it was more a puzzle game than a fighting game, with me strategically placing eggs and killing my bots to move them from areas to areas. 😁️

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cu-kai
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Re: Prometheus

Post by cu-kai »

While exploring, I found a bug with the map. Humans cannot enter this vent.

prometheus-1.jpg

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cu-kai
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Re: Prometheus

Post by cu-kai »

I have another piece of feedback: could there be a button to perhaps call this elevator up?

prometheus-2.jpg

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