Search found 652 matches
- Fri Dec 01, 2023 8:56 pm UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 3143
Re: Please delete my accounts.
but keep in mind I had the right to quote yourself. No. Please remove my mentioned comments, which are my own and are under my private license. There is no mention in the forum terms that claims you own what I write. The jurisdiction that has authority where this server is hosted allows fair use. T...
- Wed Nov 01, 2023 9:03 pm UTC
- Forum: Map Releases
- Topic: Moon base map by bsp1t, the revival
- Replies: 0
- Views: 1963
Moon base map by bsp1t, the revival
I've found on my hard drive an old backup of map-moonbase_a7.zip by bsp1t from 2014 ( backup here ), and there was a source in it, so I repackaged the map and even rebuilt it. The map features an infested human base on the moon, for some reasons the infestation started from the garden! :grin: moonba...
- Tue Oct 24, 2023 9:07 pm UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 3143
Re: Please delete my accounts.
Please remove my account as well. I asked for help with something simple in this thread and was completely ignored. Delete my account, my messages; Anything that can be removed. You wrote more than 350 words, half of them being written by ChatGPT, you said you didn't read the thread and requested C...
- Tue Sep 26, 2023 4:53 am UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 3143
- Tue Sep 26, 2023 1:13 am UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 3143
- Fri Jul 14, 2023 1:55 am UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 3143
Please delete my accounts.
freem wrote:Please delete my accounts.
I'll answer to this in the next week-end, as I will not be available until then.
Edit: Done.
- Mon May 01, 2023 8:39 pm UTC
- Forum: General Discussion
- Topic: What r_gamma value do you use?
- Replies: 13
- Views: 12083
Re: What r_gamma value do you use?
Yeah, that goodness comes from non-short light falloff and intense light bouncing. At least if the light blending is not physically correct, the light diffusion in space is more physically correct.
See Please compile your maps without -fast but with -fastbounce thread for details about this.
- Mon May 01, 2023 7:56 pm UTC
- Forum: Map Releases
- Topic: Tremulous Classic community map pack
- Replies: 11
- Views: 44990
Re: Tremulous Classic community map pack
⚠️ Update ⚠️ Some updates on Tremulous packages. Downloads: github.com/InterstellarOasis/InterstellarOasis/releases/tag/v20230501 res-tremulous : Some materials were updated, especially a non-solid one being copied as solid to be used by Tremor. map-tremor : Replace a non-solid grate material by a ...
- Mon May 01, 2023 6:31 am UTC
- Forum: General Discussion
- Topic: What r_gamma value do you use?
- Replies: 13
- Views: 12083
Re: What r_gamma value do you use?
I guess there might be a problem with intermediate framebuffers. I assume all framebuffers have 8-bit position. The actual calculations in GLSL are floating-point so we should be fine, but stuff goes in and out of different framebuffers a number of times before going to the final output buffer. Yes...
- Sun Apr 30, 2023 6:38 am UTC
- Forum: General Discussion
- Topic: What r_gamma value do you use?
- Replies: 13
- Views: 12083
Re: What r_gamma value do you use?
My work-in-progress branch is there: github.com/DaemonEngine/Daemon/tree/illwieckz/light Right now I do sRGB (from and to) conversions in GLSL because it's easier to do prototyping this way. There exists some OpenGL sRGB framebuffer/image format but then the implementation requires to understand how...