Search found 481 matches

by illwieckz
Sat May 15, 2021 5:50 pm UTC
Forum: Community Development
Topic: How Difficult Would This Zombie Game Be To Re-Make On This Engine?
Replies: 5
Views: 45

Re: How Difficult Would This Zombie Game Be To Re-Make On This Engine?

Game maker itself actually had a scripting language; gml (game maker language) and basically anything that could be done with a drag and drop box could also just be typed out. Dæmon/Unvanquished does not have such mechanism, you would have to acquire some basics of C Language . I started to do C wh...
by illwieckz
Sat May 15, 2021 5:42 pm UTC
Forum: Community Development
Topic: How Difficult Would This Zombie Game Be To Re-Make On This Engine?
Replies: 5
Views: 45

Re: How Difficult Would This Zombie Game Be To Re-Make On This Engine?

Today the best way to make a game on Dæmon is to make a fork of Unvanquished game (better not fork the engine) to make a mod, basically, cloning this repository: https://github.com/Unvanquished/Unvanquished Then you can experiment doing changes, even host your mod and get listed in Unvanquished serv...
by illwieckz
Sat May 15, 2021 10:38 am UTC
Forum: Ideas & Suggestions
Topic: Request credit
Replies: 6
Views: 264

Re: Request credit

Hi @Marietto, this is not “we didn't consider fixing this problem”. The 0.52 release was late for more than two years , at some point we had to release something and not endlessly delay it. There is currently 280 issues reported for the game itself (more when looking at engine and some assets issue ...
by illwieckz
Sat May 15, 2021 10:32 am UTC
Forum: General Discussion
Topic: Question Concerning 0.52 Asset License Compliance
Replies: 2
Views: 50

Re: Question Concerning 0.52 Asset License Compliance

Hello. I have a question concerning the License Compliance of today’s 0.52 release of Unvanquished. So, today’s announcement says (from the best of my understanding) that everything related to Unvanquished is now Free Software; Free as in Freedom. However, it also states that removing all Tremulous...
by illwieckz
Fri May 14, 2021 1:36 pm UTC
Forum: General Discussion
Topic: Preparing the 0.52 release
Replies: 3
Views: 105

Re: Preparing the 0.52 release

This is the day! Unvanquished 0.52 Beta is there! :bsuit: → unvanquished.net/unvanquished-0-52-beta-is-there Download the game, play the game, bring your friends! :beer: ∙ Like and retweet on Twitter: https://twitter.com/UNVofficial/status/1393194592254808064 :announce: ∙ Like and share on Facebook:...
by illwieckz
Fri May 14, 2021 2:08 am UTC
Forum: General Discussion
Topic: Preparing the 0.52 release
Replies: 3
Views: 105

Re: Preparing the 0.52 release

For information I just replaced the former unvanquished_0.52.0.zip by a new one (same name). The only difference is that the Linux binaries were rebuilt to address an issue `Ishq just noticed with sound (OpenAL). If you already downloaded it, you may want to redownload it, though the version you wou...
by illwieckz
Wed May 12, 2021 5:10 pm UTC
Forum: General Discussion
Topic: Preparing the 0.52 release
Replies: 3
Views: 105

Preparing the 0.52 release

Hello people, the Unvanquished 0.52 release will be published on Friday 14 of May 2021, this Friday. :bsuit: In order to provide the best experience to newcomers on release, there are things you can do. If you're a game server owner :granger: You can download the 0.52.0 universal zip (shhhht :grin:)...
by illwieckz
Mon May 10, 2021 4:50 pm UTC
Forum: General Discussion
Topic: Testing the 0.52 Release Candidate
Replies: 20
Views: 1412

Re: Testing the 0.52 Release Candidate

Yes, I reextracted it on the Desktop and from there it does not work.

Edit: from command line I can run it when stored on the Desktop as well, but even after that I can't run it from the finder when stored on the desktop.
by illwieckz
Mon May 10, 2021 4:49 pm UTC
Forum: General Discussion
Topic: Testing the 0.52 Release Candidate
Replies: 20
Views: 1412

Re: Testing the 0.52 Release Candidate

Well, the first time, I tried it with the unvanquished_* folder on Desktop. But before running it from command line, I moved it to Home from command line, and to move it from Desktop to Home, I got a pop-up telling me the Terminal application tried to access the Desktop and I was asked to allow the ...
by illwieckz
Mon May 10, 2021 4:39 pm UTC
Forum: General Discussion
Topic: Testing the 0.52 Release Candidate
Replies: 20
Views: 1412

Re: Testing the 0.52 Release Candidate

Hi, I just tested the latest build on macOS (Apple Silicon with Rosetta 2), and got the following error message at launch: "Could not load default base pak 'unvanquished'". To reproduce, I downloaded the build, extracted game from the macOS archive, and made sure that the .app is next to ...

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