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Prometheus
Posted: Mon Mar 10, 2025 11:17 am UTC
by Masmblr
Hey everyone,
I've created Prometheus, a map designed to showcase my mas01 texture set. If you want to check it out, you can download the map here:
Project-Page:
https://github.com/Masmblr/map-prometheus_src.dpkdir
Feel free to share feedback or report any issues on GitHub.
Cheers! 
Re: Prometheus
Posted: Mon Mar 10, 2025 11:51 am UTC
by illwieckz
Great work! Impressive!
Outside of the textures reminding me Stahl, am I right I may have seen this geometry showcased in some screenshots long time ago, maybe hidden in some other maps?

Re: Prometheus
Posted: Mon Mar 10, 2025 12:08 pm UTC
by Masmblr
That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)
Re: Prometheus
Posted: Mon Mar 10, 2025 12:14 pm UTC
by cu-kai
Wow, just had a look at this, really nice work!
It's available on Bunker, just need to fix a navgen issue.
Re: Prometheus
Posted: Mon Mar 10, 2025 12:18 pm UTC
by illwieckz
Masmblr wrote: ↑Mon Mar 10, 2025 12:08 pm UTC
That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)
I see, I remembered having already seen such kind of pyramid-shaped geometry before, it turns out some screenshot was in Jota at some point. Here in 2015 from this thread (wow, already 10 years???
):

Re: Prometheus
Posted: Mon Mar 10, 2025 12:31 pm UTC
by Masmblr
cu-kai wrote: ↑Mon Mar 10, 2025 12:14 pm UTC
Wow, just had a look at this, really nice work!
It's available on Bunker, just need to fix a navgen issue.
Nice! Also, I noticed that the bots need some help finding their way. Right now, they cannot move properly across the map.
illwieckz wrote: ↑Mon Mar 10, 2025 12:18 pm UTC
Masmblr wrote: ↑Mon Mar 10, 2025 12:08 pm UTC
That's right. The Demonstrator map is based on all the "leftovers" from unpublished maps that have accumulated over the years, including Stahl. So it's kind of a potpourri or something like that. ;)
I see, I remembered having already seen such kind of pyramid-shaped geometry before, it turns out some screenshot was in Jota at some point. Here in 2015 from this thread (wow, already 10 years???
):
Oh wow, I forgot how old this stuff is...
Re: Prometheus
Posted: Mon Mar 10, 2025 1:09 pm UTC
by cu-kai
Masmblr wrote: ↑Mon Mar 10, 2025 12:31 pm UTC
cu-kai wrote: ↑Mon Mar 10, 2025 12:14 pm UTC
Wow, just had a look at this, really nice work!
It's available on Bunker, just need to fix a navgen issue.
Nice! Also, I noticed that the bots need some help finding their way. Right now, they cannot move properly across the map.
I'll try and get some games going on this map and provide better feedback. Perhaps Sweet can assist too once it is on his server.
Re: Prometheus
Posted: Mon Mar 10, 2025 1:33 pm UTC
by illwieckz
Yes right now we need to add a lot of navcons. I played a game alone as alien and it was more a puzzle game than a fighting game, with me strategically placing eggs and killing my bots to move them from areas to areas. 
Re: Prometheus
Posted: Mon Mar 10, 2025 3:50 pm UTC
by cu-kai
While exploring, I found a bug with the map. Humans cannot enter this vent.
Re: Prometheus
Posted: Mon Mar 10, 2025 3:52 pm UTC
by cu-kai
I have another piece of feedback: could there be a button to perhaps call this elevator up?