GORE wrote:I like your ideas but you are wasting time with your suggestions here. Just have to deal with it how it is or move on to another game, like me. The devs maybe answer your ideas but nothing more happens.
What this project lacks is manpower, so yes, even if an idea is nice and get an answer and even if the feature is wanted it does not mean it will be implemented because unfortunately code does not fall from heaven neither grow up out of thin air and we can't change that physical reality even with best intentions.
The game does not follow a linear consumption model where there are active producers feeding passive consumers. Also there is no economy to feed back such linear consumption model in any way. There is no market to order things, neither to order features, neither to order fixes.
Best way to make a circular production model be more productive is to bring more workers to the circle, in this special case, if not bringing oneself as a worker, spread the word, invite players, organize events, so among more players more contributors will grow up.
There is no such things as players in one side and developers in another side. Developers are just players investing their limited workforce.
At least we currently have some players implementing and trying out some gameplay changes, which is something that had not really happened in years, so it's up to them. We'll see, but we don't wait for, because we don't have right to.