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New path_corner functionality

Posted: Mon Aug 17, 2015 5:39 am UTC
by enneract

A recent commit added a spawnflag to path_corner which makes it stop trains. Simply set a path_corner's spawnflags to 1 to use this feature. (This won't work in Alpha 42, build from source for now.)

This simplifies elevators and togglable doors a lot - they can now be constructed using only 2 path_corners. Here's an example.


Re: New path_corner functionality

Posted: Mon Aug 17, 2015 5:47 am UTC
by Ishq

Nice :thumbup: :cool: :smile: :grin:


Re: New path_corner functionality

Posted: Mon Aug 17, 2015 6:45 am UTC
by Tom

:cool:


Re: New path_corner functionality

Posted: Mon Aug 17, 2015 7:12 pm UTC
by Supertanker

FYI, I didn't test the patch very much before it was merged in, so tread with care. I'm not sure what the code is actually doing.

There are some other entity hacks I had planned but my summer has ended up being a lot less productive than I had hoped...


Re: New path_corner functionality

Posted: Wed Aug 19, 2015 8:12 pm UTC
by enneract

What other hacks?


Re: New path_corner functionality

Posted: Fri Oct 23, 2015 6:59 am UTC
by Viech

Supertanker, what did you just do to ECEC, the elitist club of elevator copyc creators?