Small ideas & miscellaneous suggestions!

Request new features or present your ideas.
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Khaoz
Graphic Designer
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Re: Small ideas & miscellaneous suggestions!

Post by Khaoz »

I think a webgl model of the tyrant would be pretty cool. This would allow rotating

Amazonian1515
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Re: Small ideas & miscellaneous suggestions!

Post by Amazonian1515 »

Oh, also, maybe a button on the Forums that takes to you the home page.

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JOURNEYMAN
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Re: Small ideas & miscellaneous suggestions!

Post by JOURNEYMAN »

Also, a button on the forums that takes you to the download page.
Specifically, here. http://sourceforge.net/projects/unvanquished/files/

Grab reality by the balls and squeeeeze!

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seana11
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Re: Small ideas & miscellaneous suggestions!

Post by seana11 »

KenuR wrote:

I say keep it simple and practical.

+1

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Forty-Two
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Re: Small ideas & miscellaneous suggestions!

Post by Forty-Two »

Alright, some random suggestions:

  • Var expansion support à la Tremfusion (ie /set test "bla", /say \$test\ would make you say 'bla')
  • Autocompleting cvarlist à la source engine console
  • Prevent bots from buying flamers, because I fear them a lot more than the alien bots (not even joking, they quite often do 50+ damage :/)

0 = 0
Quod erat demonstrandum.

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Anomalous
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Re: Small ideas & miscellaneous suggestions!

Post by Anomalous »

Forty-Two wrote:

Alright, some random suggestions:

  • Var expansion support à la Tremfusion (ie /set test "bla", /say \$test\ would make you say 'bla')

/set test "bla"
/cmd say $test$

- Autocompleting cvarlist à la source engine console

Not sure about that one…

- Prevent bots from buying flamers, because I fear them a lot more than the alien bots (not even joking, they quite often do 50+ damage :/)

Perhaps. But it's fun watching them try to damage buildings from too far away :)

Debian and Ubuntu packages (squeeze, wheezy, sid; 12.04, 12.10, 13.04) may work on derivatives

OFFEND! … no, that's not right… ATTACK!

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Asvarox
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Re: Small ideas & miscellaneous suggestions!

Post by Asvarox »

While "fixing up" the translation I had that thought crossed my mind...

I believe it would be good idea to drop current "frag report system" ([victim] was bitten by [killer]) in favor of separated-from-chat image based one ([killer] [weapon icon] [victim]). Few reasons I can think of

  • It happens to spam the chat badly

  • It's quite unintuitive for newcomers while images are much clear

  • Images look cooler :)

  • it's pain in the ass to translate

IIRC somebody already have done this for Tremulous and released it as a mod and it worked quite fine.

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Anomalous
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Re: Small ideas & miscellaneous suggestions!

Post by Anomalous »

Interesting idea. We'll need a few more images to represent various attacks and a few more objects; some may be better left as text (“was in the wrong place”, perhaps, being one).

Link to source for this mod…?

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Asvarox
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Re: Small ideas & miscellaneous suggestions!

Post by Asvarox »

That took me some time, but I finally found it by looking through my posts (also, reading your own 2-3 years old posts is rather weird experience :) )
http://tremulous.net/forum/index.php?to ... #msg161329 (the code is present in later posts)

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Ishq
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Re: Small ideas & miscellaneous suggestions!

Post by Ishq »

Hm, it seems he actually coded this. As Amanieu said later on in that thread, doing this is trivial with emoticons. In fact, you could do it right now Asvarox and make screenshots if you like. In the .po file, modify all the kill strings to "Player1 [weapon] Player2". For instance, for rifle, it would be:

Code: Select all

Player1 [rifle] Player2
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