If you have trouble registering or do not receive a verification e-mail, please ask for help in chat.

Ideas, real world photos and art concepts to inspire mappers

Ask questions about mapping in general, and show off your in-progress work.
User avatar
Posts: 8
Joined: Wed Dec 17, 2014 9:05 pm UTC

Ideas, real world photos and art concepts to inspire mappers

Postby FreeSlave » Mon Dec 29, 2014 10:44 pm UTC

In this topic I want to encourage you to share photos and concepts that would fit in Unvanquished universe and therefore inspire mappers. Post links to blogs, deviantart profiles or just single images.

Ok, I'll be the first.

Nice metro photos: http://russos.livejournal.com/583410.html and http://russos.livejournal.com/216248.html
http://motors-nsk.ru/post/77287150104 - photos of abandoned combine in Russian town.

I know that Unvanquished events take place in future, but I think we still can take some ideas from modern industrial zones.
User avatar
Project Head
Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Ideas, real world photos and art concepts to inspire map

Postby Viech » Tue Dec 30, 2014 12:32 am UTC

I love this kind of photography! :smile:

This site has quite a few industrial places, mostly german and belgian architecture. Most of them don't quite look futuristic though.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

Return to “Level Design”

Who is online

Users browsing this forum: No registered users and 1 guest