NEW Battery Pack WIP

Release and discuss things you've made, including mods.

Which one is the best?

Concept №1
0
No votes
Concept №2
0
No votes
Concept №3
3
20%
Concept №4
4
27%
Concept №5
2
13%
Concept №6
5
33%
Concept №7
0
No votes
Concept №8
1
7%
 
Total votes: 15
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ViruS
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Re: NEW Battery Pack WIP

Postby ViruS » Sun Dec 02, 2012 8:46 am UTC

Those chords... wow... looks like they'd tangle up my fingers if i'd go fixing it...
ImageImage[color="#000000"]You[/color][color="#FF0000"][[/color][color="#A9A9A9"]Tube[/color]Image
TunaFish
Posts: 7
Joined: Sat Dec 01, 2012 5:29 pm UTC
Location: UK

Re: NEW Battery Pack WIP

Postby TunaFish » Sun Dec 02, 2012 11:47 am UTC

Looks amazing!
ayiannis
Posts: 11
Joined: Wed Nov 21, 2012 12:43 am UTC

Re: NEW Battery Pack WIP

Postby ayiannis » Mon Dec 03, 2012 6:23 am UTC

Untitled 005.jpg

http://i.imgur.com/9AYY2.jpg
When i have time i will retopo, then sculpt and bake the details on the low rez i hope it will work because with this one you cant do s@#!t...
if it doesn't work ill try and try again.
Thanks for the comments :rolleyes:

Also i thought you might want to know how i got the shape.
Untitled 005.jpg

http://i.imgur.com/1fD8S.jpg
this is the real geometry and the next image is how it looks with the modifiers
Untitled 005.jpg

http://i.imgur.com/HtBcW.jpg
Attachments
Untitled 006.jpg
Untitled 004.jpg
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Viech
Project Head
Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: NEW Battery Pack WIP

Postby Viech » Mon Dec 03, 2012 10:21 am UTC

Wow, your progress is really amazing! I love the model, keep up the good work!
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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Qrntz
Dragoon
Posts: 235
Joined: Wed Mar 07, 2012 7:11 pm UTC
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Re: NEW Battery Pack WIP

Postby Qrntz » Mon Dec 03, 2012 3:10 pm UTC

Slick sketch and impressive model, keep it up.
Image
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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: NEW Battery Pack WIP

Postby gavlig » Mon Dec 03, 2012 4:51 pm UTC

Fast and awesome! You rock! :)
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kharnov
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Re: NEW Battery Pack WIP

Postby kharnov » Mon Dec 03, 2012 5:16 pm UTC

Wow, you model really fast. This is coming out great!
ayiannis
Posts: 11
Joined: Wed Nov 21, 2012 12:43 am UTC

Re: NEW Battery Pack WIP

Postby ayiannis » Tue Dec 04, 2012 8:16 am UTC

I SPENT ALL MY TIME TODAY ON RETOPOLOGIZING THE MODEL AND THIS IS WHAT I MANAGED
[ATTACH=CONFIG]186[/ATTACH]
http://i.imgur.com/cYjzx.jpg
THEN I REMEMBERED WEN I FINISHED THAT Z BRUSH HAS DYNAMIC TOPOLOGY AND THE DECIMATION MASTER
SO I USED THE ORIGINAL MODEL AND ENABLED DYNAMIC TOPOLOGY AND IT UNIFIED THE MESH AND THEN I DECIMATED IT AND ITS EASIER AND I THINK A BETTER WAY TO DO IT SO I HAVE AS LONG AS THE TRIAL GOES TO SCULPT IT
[ATTACH=CONFIG]187[/ATTACH]
http://i.imgur.com/dTpbg.jpg
i love blender but some programs even wen trials are better for the job.
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StalKermit
Dragoon
Posts: 260
Joined: Wed Mar 07, 2012 6:05 am UTC

Re: NEW Battery Pack WIP

Postby StalKermit » Tue Dec 04, 2012 1:42 pm UTC

OH MY GOD THAT IS AMAZING MAYBE IT'S THE END OF THE WORLD.
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Ishq
Project Head
Posts: 1138
Joined: Tue Mar 06, 2012 8:32 pm UTC

Re: NEW Battery Pack WIP

Postby Ishq » Tue Dec 04, 2012 3:53 pm UTC

How many polys is it now?

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