Map Assets

Release and discuss things you've made, including mods.
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Map Assets

Postby EckleckLighat » Mon Aug 27, 2012 2:13 am UTC

I'm Back!

I managed to find some time to create a couple of simple crates. They are textured entirely using procedurals and are still fairly high poly. I would appreciate any feedback before I get around to baking.


More to come (assuming that it's good enough :P)
- Eck
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Joined: Sun Mar 11, 2012 4:24 am UTC
Location: Antartica - West Australian Post shore

Re: Map Assets

Postby ViruS » Mon Aug 27, 2012 11:09 am UTC

High poly? Ouch.
Anyway, they look awsome :D
It would be nice if unvanquished had those type of shadows.

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