Idea: Granger Taunt

Request new features or present your ideas.
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Chomps123
Dretch
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Idea: Granger Taunt

Postby Chomps123 » Mon Apr 02, 2012 7:27 pm UTC

I dont know if anyone noticed, the granger has no animation with its taunt.

Do you think one can be added?
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kharnov
Granger
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Re: Idea: Granger Taunt

Postby kharnov » Tue Apr 03, 2012 1:04 am UTC

Yes, but do realize that we'll have a new granger model at some point soon. It'll be as close to the original one as possible, and will be given entirely new animations.

We've realized that the community is a bit hesitant about any changes to the granger, so I'd like to take this opportunity to reassure you all that our new granger will be much like the old one, but more detailed. It will be just as adorable, and just as gurgly.
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E-Mxp
Graphic Designer
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Re: Idea: Granger Taunt

Postby E-Mxp » Tue Apr 03, 2012 2:13 am UTC

Awesome!
[CENTER]le mi'a bende cu nitcu lo zbasu
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ViruS
Granger
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Re: Idea: Granger Taunt

Postby ViruS » Tue Apr 03, 2012 6:35 am UTC

I hope it keeps the old sounds though. They help contribute to its cuteness.
Also, granger taunt animation isn't the only graphical faults.
List from 1.1 from what i remember:
Granger model isn't actually in the centre of the model (it is shifted to one side, i think its right, or maybe left)
Dretch has a unused swiping animation (lols) (discovered it on my 1.1 Lolards mod testing)
Basilisk swiping isn't mirrored (it only swipes from one claw all the time unlike tyrant)
Marauder doesn't have a proper zap animation, its the same as its chomp ("claw"). Also, adv marauder chomps faster than the animation to complete. (now it does in unvanquished, i noticed)
Goon has a barely used snipe and back jump animation.
-Backjump is activated by holding back while jumping of course. Normal jumps are the same as pouncing though.
-Sniping animation is only played if you hold pounce while sniping. ("claws" (legs) move instead of the head)
Tyrant charging animation is the most inappropriate animation with an exception of ducking its head. Its basically humping while sliding. The legs don't even move.
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velociostrich
Dragoon
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Re: Idea: Granger Taunt

Postby velociostrich » Tue Apr 03, 2012 8:51 am UTC

ViruS wrote:I hope it keeps the old sounds though. They help contribute to its cuteness.


That won't be possible; almost none of the sounds (from what I understand) used in the original Tremulous were acquired legally. I don't know the specifics on the granger sounds but, again, from what I understand their sources are dubious.
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Chomps123
Dretch
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Location: Fultonville, New York

Re: Idea: Granger Taunt

Postby Chomps123 » Wed Apr 04, 2012 7:45 am UTC

oooo...
cant wait for the new model to come out
Don't just live life with work.
Find some time every day to have some fun. ;)

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