mine generator

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freem
Mantis
Posts: 90
Joined: Mon Feb 11, 2013 1:02 pm UTC

mine generator

Postby freem » Wed Mar 03, 2021 1:22 am UTC

I think turrets are way too strong for tier 0 and tier 1 defenses.
I would like to make them tier2 and tier 3, respectively, and give humans a mine generator as tier 0 defense building. It would work like this:

* generates a mine in a random place within a radius every few periods of time
* mines disappear after some time, so that a single generator can't flood too much
* dretches would die with 2 mines, which explode in a radius (which implies friendly fire)

I don't know what would be best: mines could either be on ground, or floating mid-air, waiting for a target and then rush at it.
afontain
Posts: 2
Joined: Fri Nov 13, 2020 8:41 am UTC

Re: mine generator

Postby afontain » Wed Mar 03, 2021 1:27 am UTC

+1 I feel this could add some technological progress for the human side, and allow early aliens to actually do something when attacking.

For a beta implementation, one could recycle the old drill model :drill: and reuse the grenades or blaster model/shader.
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Gireen
Graphic Designer
Posts: 217
Joined: Wed Mar 07, 2012 1:26 pm UTC
Location: Germany
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Re: mine generator

Postby Gireen » Thu Mar 04, 2021 6:21 pm UTC

As new building its interesting.
As replacement for turrets in early game not so good. It would make it to easy to destroy a human base.
fear ma engrish :granger:

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