Soft particles?

Request new features or present your ideas.
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lamefun
Tyrant
Posts: 368
Joined: Mon Jun 04, 2012 10:29 am UTC

Soft particles?

Postby lamefun » Fri May 16, 2014 8:38 am UTC

Explosions and fire are ugly without them.

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kharnov
Granger
Posts: 1851
Joined: Tue Mar 06, 2012 10:54 pm UTC
Clan: GT
Location: New York City

Re: Soft particles?

Postby kharnov » Fri May 16, 2014 1:21 pm UTC

Yes, we know. They are planned.
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Viech
Project Head
Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: Soft particles?

Postby Viech » Fri May 16, 2014 2:25 pm UTC

The fire is even ugly with them and I feel sorry for that. Fun fact: The fire doesn't stick to walls because I didn't even try adding an effect for that.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction

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