{get}

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Viech
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{get}

Postby Viech » Mon Jul 15, 2013 9:09 pm UTC

Come and [color="#FF0000"]{[/color][color="#008000"]get[/color][color="#FF0000"]}[/color] some!

The red brackets represent a hot cooking pot and the green letters represent a granger.

:granger: + :drink: = :love:

Members:

  • chris
  • Gireen
  • hrmm
  • Ingar
  • jackfoward
  • no one
  • Qrntz
  • Tim
  • Viech


We are mostly a european team of Unvanquished developers.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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Viech
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Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: {get}

Postby Viech » Mon Jul 15, 2013 10:55 pm UTC

We are going to play against KoR on Saturday, 21:00 UTC (dev game time).

Let's begin training Tuesday, 18:00 UTC on our very own server. Mumble address is 46.38.234.31, password unvanquished. For testing out base layouts and forwards we can lock the {get} server with a password, too, which will be grangertofu. If you are not a member of the team, please don't join while this password is set (the server name will have "Private Training" in it).

Make sure you have a working headset and Mumble installation!
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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Viech
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Posts: 2137
Joined: Fri Aug 03, 2012 11:50 pm UTC
Location: Berlin

Re: {get}

Postby Viech » Tue Jul 16, 2013 9:46 pm UTC

Next Training: Wednesday, 20:00 UTC.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
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Ingar
Mapper
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Re: {get}

Postby Ingar » Wed Jul 17, 2013 5:04 pm UTC

ok jackforward convinced me, I'm in. Can't promise I'll be able to attend every training though.
(note my headset is kaputt, I'll try to get a new one this weekend)
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Viech
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Location: Berlin

Re: {get}

Postby Viech » Fri Jul 19, 2013 1:28 am UTC

Let's meet for a final training and coordination this saturday, at 18:00 UTC. Make sure Mumble and Headset work by then.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
Forty-Two
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Re: {get}

Postby Forty-Two » Sat Jul 20, 2013 8:03 am UTC

I haven't followed Unvanquished in a while, but I'm rooting for this team :>
0 = 0
Quod erat demonstrandum.
no one
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Joined: Sun Mar 03, 2013 3:20 pm UTC

Re: {get}

Postby no one » Sat Jul 20, 2013 6:15 pm UTC

hey everyone, i cant join the server, uvq is gonna crash every time i join a game with gametype 'tourney13'
can anyone help?
EDIT: problem solved
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Viech
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Re: {get}

Postby Viech » Fri Jul 26, 2013 5:04 am UTC

ddos asked if they can scrim us saturday in case they win against l8nk. Their match is at 12:00 UTC, so maybe we could have ours in the late afternoon or evening? I would propose 18:00 UTC so we can train a bit.

They also started a thread where they asked for having the teams communicate the desired maps before the match, so both teams can train more efficiently and develop (counter-)strategies. I would be fine with this, if anyone objects, speak up now. This would of course require us to settle on a map, which we should do today.
Responsible for: Arch Linux package & torrent distribution, Parpax (map), Chameleon (map texture editor), Sloth (material file generator), gameplay design & programming, artistic direction
jackforward
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Joined: Tue Oct 02, 2012 8:14 pm UTC

Re: {get}

Postby jackforward » Fri Jul 26, 2013 4:21 pm UTC

not shure if i can be there tomorrow. The idea with the map-communication is good. i guess we vote for parpax?
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Qrntz
Dragoon
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Re: {get}

Postby Qrntz » Fri Jul 26, 2013 6:50 pm UTC

I'm okay with Parpax but I may have to turn up a bit later than 1800.
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