Just to say the map is hosted on my server.
[edit: that's a download mirror: map-hangar28_b1.pk3]I will write a longer comment later on the map itself, I just want to say first I'm happy to discover you used sub maps to make props and that's a use case I was looking for because I want my build tool handling this mapping scenario. :D Until now I was just using
that non unvanquished map as implementation reference but now I have a real unvanquished map source sample for this use case, awesome ! You make me very happy !

Just a teasing for my review:
1. I like a lot how you managed to tell a
story.
2. it's a bit darky, it's ok for a single player mission, less ok for a multiplayer game, by the way, darkness is also a feeling, and it's a feeling based on thins like contrast, you can gives the feeling of a dark atmosphere if there is enough contrast, even when raising the ligthing.

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