Request new features or present your ideas.
0 Replies
140109 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Guidelines for Ideas & Suggestions
Replies: 1
by
kharnov »
Mon Oct 19, 2015 10:04 pm UTC
Hi, and welcome to the Ideas & Suggestions sub-forum. This is where you post ideas regarding the game itself, although you can also post suggestions...
1 Replies
19370 Views
Last post by Viech
Thu Oct 22, 2015 10:53 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
184127 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
Gameplay Overhaul
Replies: 19
by
Gireen »
Wed Aug 25, 2021 6:24 pm UTC
This is a first draft for a complete overhaul of the gameplay.
The goals are:
easier to understand game mechanics
enabling different play...
19 Replies
40823 Views
Last post by SuperDupont
Mon Oct 25, 2021 5:06 pm UTC
adaptative AI
Replies: 2
by
Gireen »
Thu Sep 16, 2021 10:09 pm UTC
Both teams don't need to have exactly the same skill.
But the difference should not be to big.
2 Replies
11682 Views
Last post by Gireen
Fri Oct 01, 2021 5:24 pm UTC
Fixing the tyrant
Replies: 16
by
kharnov »
Sun Aug 09, 2015 3:07 am UTC
There's something that's been bugging me for a while now, and I'll put it quite bluntly: the tyrant is lame. It just isn't fun to play as, and it...
16 Replies
38997 Views
Last post by Gireen
Thu Sep 16, 2021 10:13 pm UTC
4 Replies
5585 Views
Last post by Moimeme
Mon Jul 05, 2021 8:45 pm UTC
6 Replies
7751 Views
Last post by illwieckz
Sun Jul 04, 2021 11:31 pm UTC
mine generator
Replies: 4
by
afontain »
Wed Mar 03, 2021 1:27 am UTC
+1 I feel this could add some technological progress for the human side, and allow early aliens to actually do something when attacking.
For a beta...
4 Replies
7306 Views
Last post by Gireen
Mon Jun 14, 2021 8:11 pm UTC
Request credit
Replies: 4
by
Marietto »
Fri Apr 16, 2021 10:50 am UTC
It's possible to set the mod, so that a player who may have connection problems, crash problem (go 999 and automatic-disconnect), when he reconnects...
4 Replies
6683 Views
Last post by illwieckz
Sat May 15, 2021 10:38 am UTC
make a juggernaut mod
Replies: 1
by
afontain »
Tue May 11, 2021 9:04 pm UTC
The first thing that come to my mind when I hear Juggernaut mod is: everyone play alien and one is promoted to human. Everyone try to kill the badass...
1 Replies
4538 Views
Last post by Gireen
Tue May 11, 2021 10:07 pm UTC
Different lose conditions
Replies: 4
by
Gireen »
Fri Apr 23, 2021 8:52 pm UTC
At the moment a team loses if there are no spawns and living players left.
My suggestion would be to add different conditions to loose a game similar...
4 Replies
6650 Views
Last post by Gireen
Tue May 11, 2021 9:58 pm UTC
2 Replies
5859 Views
Last post by illwieckz
Fri Apr 23, 2021 1:05 am UTC
Alien siege weapons
Replies: 5
by
Gireen »
Mon Nov 02, 2020 2:14 pm UTC
It is a regular problem for aliens that human bases are not easy to attack, especially when humans are camping inside.
One idea is to add an alien...
5 Replies
8600 Views
Last post by Gireen
Sat Apr 17, 2021 9:53 pm UTC
Rebalance tyrants
Replies: 1
by
illwieckz »
Sat Mar 20, 2021 8:36 pm UTC
Does increasing mass give tyrant more self damage when falling from high? Does tyrant suffer from falling damage to begin with?
1 Replies
4326 Views
Last post by killing time
Mon Mar 22, 2021 5:45 am UTC
3 Replies
4775 Views
Last post by Derek
Sat Feb 06, 2021 9:37 am UTC
3 Replies
4994 Views
Last post by illwieckz
Sat Feb 06, 2021 9:16 am UTC
Attention upgrade for aliens
Replies: 1
by
d7bh »
Fri Sep 25, 2020 12:32 am UTC
Yees hi,
I mean like some kind of upgrade in stage 3 where your alien will get sense to
see if human is rotating towards you or if you are seen...
1 Replies
5215 Views
Last post by killing time
Sat Sep 26, 2020 12:19 am UTC
hive aura and hives on rants
Replies: 1
by
d7bh »
Fri Sep 25, 2020 12:56 am UTC
There could be interesting thing.
Grangers could build hive on bigger aliens basilisk and up for double build points.
It sounds bit OP so there will...
1 Replies
4070 Views
Last post by Gireen
Fri Sep 25, 2020 8:29 pm UTC
Granger anti-luci tactic
by
d7bh »
Fri Sep 25, 2020 12:44 am UTC
You see this luci rushers?
Just sprint, ignore and luci eggs...
No no, granger is here! :granger: :granger: :granger:
If there is luci shot against...
0 Replies
30268 Views
Last post by d7bh
Fri Sep 25, 2020 12:44 am UTC
Tactic bonus in maps
by
d7bh »
Fri Sep 25, 2020 12:08 am UTC
Hiii again :D,
Imagine you are dretch and if you are lurking somewhere on ceiling between cables you could get electric shock bonus
that will stun...
0 Replies
30033 Views
Last post by d7bh
Fri Sep 25, 2020 12:08 am UTC
Critical damage for basilisk
by
d7bh »
Thu Sep 24, 2020 11:33 pm UTC
Hiii,
I know you all like bite head moment from Alien games.
:basilisk: :basilisk: :basilisk: :basilisk: :basilisk:
What about basilisk to do...
0 Replies
30305 Views
Last post by d7bh
Thu Sep 24, 2020 11:33 pm UTC
Target and Support Mobile Linux (ARM)
Replies: 1
by
Spacesurfer »
Thu Sep 17, 2020 7:13 pm UTC
With the Librem 5 and PinePhone being out in the wild, am wondering about the possibility for Unvanquished to be packaged and scaled to run well on...
1 Replies
3511 Views
Last post by killing time
Fri Sep 18, 2020 2:37 am UTC
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