Post any feedback you have about the game here.
0 Replies
1297013 Views
Last post by illwieckz Fri Mar 25, 2022 11:05 am UTC
Locked Guidelines for Feedback
by kharnov » Mon Oct 19, 2015 10:39 pm UTC
Hi, and welcome to the Feedback sub-forum. This is where you provide us with feedback about things in the game itself, website changes, recent...
0 Replies
82185 Views
Last post by kharnov Mon Oct 19, 2015 10:39 pm UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
1281057 Views
Last post by kharnov Mon Aug 03, 2015 5:05 am UTC
Build Glitch
by JOURNEYMAN » Sat May 03, 2014 11:48 pm UTC
There is a build glitch on the map Orion. In human base, the node on the front is slightly higher than the node at the back. This effectively creates...
11 Replies
23292 Views
Last post by ViruS Fri May 23, 2014 6:46 am UTC
The static on HUD
by JOURNEYMAN » Sat Mar 29, 2014 8:43 pm UTC
Here are the screen shots of the static on HUD. This was taken locally as I had some trouble connecting to the servers. On dev server the static...
7 Replies
12567 Views
Last post by JOURNEYMAN Sat Apr 05, 2014 2:07 am UTC
Texture Compression Bug List
by Ishq » Fri Mar 07, 2014 1:44 am UTC
So, I've noticed several bugs that have slipped throgh in the new texture compression pack. If you see others, please let me know.
The one I noticed...
2 Replies
6508 Views
Last post by Viech Mon Mar 10, 2014 4:28 pm UTC
MD and Pulse Rifle reloading
by JOURNEYMAN » Sun Mar 09, 2014 5:49 pm UTC
When buying the battery pack with either the MD or the Pulse Rifle, the total ammo capacity doesn't increase until I replace the energy clip and...
3 Replies
7688 Views
Last post by Ishq Sun Mar 09, 2014 9:05 pm UTC
Poll Installers
by Ishq » Thu Mar 06, 2014 7:39 pm UTC
Yeah, we know the installers suck. There are plans underway for a more advanced installer, but until then would you guys prefer that we keep the...
4 Replies
8957 Views
Last post by Viech Sat Mar 08, 2014 4:43 pm UTC
Jet pack
by JOURNEYMAN » Mon Dec 09, 2013 1:42 am UTC
Well, I like how the jet pack has limited air time, but having to use jump key to activate it seems rather awkward. Also, not being able to hover on...
6 Replies
13743 Views
Last post by Viech Mon Dec 09, 2013 1:44 pm UTC
Praise for making this game more approachable
by Veyrdite » Mon Nov 11, 2013 6:25 am UTC
Greetings to all, including the awesome devs and the almost as awesome players!
This morning I woke at 2:00 AM to get ready for the weekly planned...
5 Replies
12120 Views
Last post by Anomalous Tue Nov 12, 2013 12:13 am UTC
Keyboard layout support borked
by killing time » Wed Oct 23, 2013 10:15 pm UTC
In the latest version of Unvanquished, I experienced problems with the keyboard layout. When I am using the Dvorak layout with a QWERTY keyboard...
3 Replies
7616 Views
Last post by killing time Sat Nov 09, 2013 7:01 pm UTC
Opinions.
by CocaneStyle » Wed Aug 14, 2013 6:23 am UTC
Being an old veteran of tremulous and playing just a little I'd though I'd give my opinion and impression on some things.
The human turrets are...
8 Replies
14870 Views
Last post by Elmo Sat Nov 09, 2013 7:49 am UTC
My first impressions of the confidence system
by Forty-Two » Sat Jul 20, 2013 10:55 am UTC
I'm not too fond of it in its current state. I like the idea, and I like that it's designed to promote attacking and discourage camping - at least...
4 Replies
8999 Views
Last post by Viech Mon Oct 28, 2013 10:36 pm UTC
Locked High power blaster?
by icaro440 » Mon Oct 14, 2013 10:08 am UTC
hello again, I've played few games on a home server, and I've noticed that the blaster ..... well, let's say the blaster is more powerful than the...
1 Replies
5341 Views
Last post by Viech Mon Oct 14, 2013 3:50 pm UTC
Clipping and wallclimbing issues
by majkifajki » Sun Oct 06, 2013 10:11 am UTC
I noticed that levels in Unvanquished could make use of some extra smooth clipping. Whenever I try to wallwalk but sticking to wall/ceiling, I get a...
10 Replies
19706 Views
Last post by Viech Sat Oct 12, 2013 1:34 pm UTC
15 Replies
23421 Views
Last post by ViruS Thu Oct 10, 2013 5:30 am UTC
Some of my thoughts
by Akele » Wed Aug 14, 2013 7:41 am UTC
Hey everyone, so I've put some thought about the gameplay of Unvanquished and hopefully these ideas could be of use and/or inspire other ideas or...
1 Replies
6046 Views
Last post by Viech Wed Aug 14, 2013 1:57 pm UTC
Alpha 17
by JOURNEYMAN » Mon Jul 08, 2013 8:56 pm UTC
For the PC version, the file msvcp100.dll was not included in the universal zip pack. Copying the file from the previous version worked.
It would...
2 Replies
8486 Views
Last post by danmal Tue Jul 09, 2013 1:52 am UTC
Alpha 16 and new human building scheme
by JOURNEYMAN » Wed Jun 05, 2013 12:47 pm UTC
Generally, I don't have problems with the new human building scheme, except that I find it weird that I can't build anymore structures in the base...
11 Replies
18295 Views
Last post by JOURNEYMAN Fri Jun 07, 2013 2:31 am UTC
Interesting Bot Observations v2.0
by JOURNEYMAN » Fri Feb 22, 2013 2:08 am UTC
The bots seem to be standing still on random locations around a map, especially on large maps (Dev server). Only moving to attack when enemies are...
20 Replies
33457 Views
Last post by JOURNEYMAN Mon Jun 03, 2013 5:02 pm UTC
RGS rate calculation quibble
by killing time » Wed May 29, 2013 6:09 am UTC
I recently played in a resources game for the first time. I didn't learn much, since although I saw many Drill built messages, the Drills were...
2 Replies
9007 Views
Last post by ViruS Thu May 30, 2013 9:29 am UTC
My resource system and confidence feedback
by Saliva » Sun May 12, 2013 2:18 am UTC
Unvanquished has a lot of potential and I'm glad people are working on it. However, in my opinion the development has taken a wrong turn. Practically...
4 Replies
10658 Views
Last post by Viech Wed May 22, 2013 5:51 pm UTC
Resources Feedback
by Ishq » Mon Feb 25, 2013 9:14 am UTC
I have made some more changes to the resources server. Now...it is no longer an unlimited BP server :) I'd appreciate if you guys would take some...
38 Replies
65960 Views
Last post by JOURNEYMAN Wed Apr 24, 2013 7:50 pm UTC
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