Model animations and effects.
0 Replies
137651 Views
Last post by illwieckz
Fri Mar 25, 2022 11:05 am UTC
Locked Global guidelines
by
kharnov »
Mon Aug 03, 2015 5:05 am UTC
» in
General Discussion
Hi, and welcome to the Unvanquished forum. I hope you enjoy your stay here.
Generally, we take a more laissez-faire approach to administrating the...
0 Replies
182018 Views
Last post by kharnov
Mon Aug 03, 2015 5:05 am UTC
dragoon
Replies: 34
by
gavlig »
Mon Jun 20, 2016 9:46 pm UTC
got goon rigged and ready for animation
34 Replies
72454 Views
Last post by Ishq
Tue Oct 24, 2017 2:13 am UTC
85 Replies
1027920 Views
Last post by Ishq
Tue Dec 20, 2016 3:03 am UTC
Marauder (first person)
Replies: 3
by
Burning Ice »
Fri Jul 25, 2014 9:45 pm UTC
:marauder: :marauder: :marauder: :advmarauder: :advmarauder: :advmarauder:
Hey guys, didn't see a Marauder animation thread anywhere, so I thought...
3 Replies
8217 Views
Last post by Viech
Wed Mar 02, 2016 7:48 pm UTC
Egg
Replies: 13
by
gavlig »
Sun Nov 30, 2014 9:03 pm UTC
egg_final.blend :
egg.iqm :
iqm anim list: idle:1:90::,construct:0:200::,attack:0:350::,pain:0:30::,destroy:0:182::,destroyed:0:1::
13 Replies
16924 Views
Last post by Viech
Wed Mar 02, 2016 7:45 pm UTC
Battlesuit
Replies: 7
by
gavlig »
Mon Sep 01, 2014 6:42 pm UTC
I got some free time on this weekend and started skinning bsuit. Tell me what you think about issues illustrated here:
7 Replies
10298 Views
Last post by Viech
Wed Mar 02, 2016 7:34 pm UTC
Barricade
Replies: 17
by
gavlig »
Mon Apr 13, 2015 9:59 pm UTC
sup
I'm back hopefully.
Going to make a death animation while you guys give me some more specifics about barricade. Do I need to make a copy of...
17 Replies
15721 Views
Last post by Viech
Wed Mar 02, 2016 7:32 pm UTC
Flame Thrower (third person)
by
Viech »
Wed Mar 02, 2016 7:29 pm UTC
The human needs third person animations for wielding the flamer. While we're at it, the flamer particle effects need to be moved to the correct...
0 Replies
7786 Views
Last post by Viech
Wed Mar 02, 2016 7:29 pm UTC
Male and Female Soldier
Replies: 5
by
MaxEvil »
Sun Jun 07, 2015 3:03 pm UTC
Hi there, i'm the new contributor in ThirdPerson Animations, my first job here is animate the new Male and Female Soldiers, but i have some questions...
5 Replies
8449 Views
Last post by MaxEvil
Mon Jul 27, 2015 11:41 pm UTC
Leech
Replies: 14
by
gavlig »
Mon Jun 01, 2015 4:17 pm UTC
I'll start rigging it soon, meanwhile you guys could give me a list of animations here.
14 Replies
15002 Views
Last post by gavlig
Sun Jul 05, 2015 6:44 pm UTC
Human (third person)
Replies: 3
by
gavlig »
Wed Jun 03, 2015 8:19 pm UTC
Get ready whoever you are, hooman is coming!
the full list of animations was following for the previous model:
blaster_attack
blaster_idle...
3 Replies
7830 Views
Last post by Viech
Fri Jun 05, 2015 6:44 pm UTC
0 Replies
7448 Views
Last post by gavlig
Sun May 31, 2015 1:44 pm UTC
Overman
Replies: 12
by
gavlig »
Thu Dec 18, 2014 11:20 pm UTC
Progress report: got him rigged, and about 80% skinned, now i have to skin another three faces and skinning is finished. I wonder when will i get...
12 Replies
15999 Views
Last post by Viech
Mon Mar 16, 2015 11:47 am UTC
Spiker
Replies: 20
by
Viech »
Wed Apr 02, 2014 8:34 am UTC
The Spiker is currently being animated by gavlig.
20 Replies
19122 Views
Last post by Viech
Wed Jan 28, 2015 9:52 pm UTC
Basilisk
Replies: 23
by
Viech »
Fri Jan 10, 2014 4:31 pm UTC
The Basilisk is currently being animated by gavlig.
23 Replies
21968 Views
Last post by gavlig
Sun Sep 28, 2014 3:30 pm UTC
Turret
Replies: 3
by
Viech »
Mon Jun 02, 2014 5:12 pm UTC
During all of its animations, the turret's weight lasts primarily on the small pneumatic arm instead of the sturdy hinge. This looks awkward and...
3 Replies
7793 Views
Last post by Viech
Tue Sep 02, 2014 3:57 pm UTC
SMG
Replies: 12
by
Viech »
Tue Nov 19, 2013 6:23 pm UTC
Have a look at the concept and the model thread.
The SMG needs shooting and reload animation for both first and third person perspectives (using...
12 Replies
14441 Views
Last post by Viech
Tue Sep 02, 2014 3:20 pm UTC
Hive
Replies: 10
by
gavlig »
Fri Apr 25, 2014 8:20 am UTC
Made a skeleton for it, moving to skinning now
10 Replies
13748 Views
Last post by Viech
Tue Sep 02, 2014 3:17 pm UTC
Booster
Replies: 10
by
kharnov »
Tue Feb 11, 2014 10:56 pm UTC
Friend blobby is being animated:
10 Replies
14142 Views
Last post by gavlig
Mon Feb 24, 2014 11:38 pm UTC
1 Replies
6201 Views
Last post by Viech
Fri Jan 10, 2014 4:33 pm UTC
Overmind
Replies: 1
by
Viech »
Thu Dec 12, 2013 11:33 pm UTC
The Overmind is looking for an animator:
It needs the following animations:
Idling
The arms dangle around, the head pulsates regularly (a...
1 Replies
6612 Views
Last post by Viech
Fri Jan 10, 2014 4:33 pm UTC
Overmind
Replies: 7
by
Viech »
Thu Dec 12, 2013 2:34 am UTC
What's the status of the overmind? I recall the model has been completed months ago.
7 Replies
7850 Views
Last post by Viech
Thu Dec 19, 2013 10:25 am UTC
Egg (1)
Replies: 16
by
sinusoid »
Fri Oct 18, 2013 10:00 pm UTC
Idle
hatching
and the .blend file
Blend file contains several animations for the hatching, and a draft of the pain animation.
If I'll get a...
16 Replies
13385 Views
Last post by Viech
Wed Dec 18, 2013 11:51 pm UTC
Trapper
Replies: 34
by
CKid »
Sat Jan 19, 2013 2:38 am UTC
Hey everyone,
I did some super rough animations today. Just wanted to show you guys for feedback and to make sure I'm going in the right direction....
34 Replies
27847 Views
Last post by velociostrich
Tue Feb 05, 2013 2:45 pm UTC
Dretch
Replies: 31
by
gavlig »
Wed Apr 04, 2012 1:37 pm UTC
I devote this topic for some links and wip reports.
First link - dretch
this file contains all the animations i made for this moment. For now...
31 Replies
41753 Views
Last post by gavlig
Sun Jun 10, 2012 1:03 pm UTC
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