Search found 160 matches

by Gireen
Wed Apr 25, 2012 2:34 pm UTC
Forum: Community Development
Topic: Unvanquished icons
Replies: 3
Views: 3629

Re: Unvanquished icons

correct.
The Rant looks Cool.
But as Icon its not so useful. Wen he is scaled down it is only a dot. In that way the Q is better but stays a Q.
by Gireen
Wed Apr 25, 2012 2:27 pm UTC
Forum: Community Development
Topic: Battery Pack WIP
Replies: 5
Views: 4250

Re: Battery Pack WIP

how does Human wear it? (where is the up )
by Gireen
Wed Apr 25, 2012 2:23 pm UTC
Forum: Ideas & Suggestions
Topic: Minimap idea
Replies: 10
Views: 8124

Minimap idea

A minimap would help to orientate on a new Map or just to find the new base or Teammates. The idea is that Mappers add a top view Image of the Map to the Map like the Levelshot. In the Game is the Players position Shown with a White dot. Other Humans are Blue dots. If a Human is higher your position...
by Gireen
Thu Mar 22, 2012 5:10 pm UTC
Forum: Community Development
Topic: Unvanquished Banners
Replies: 22
Views: 15931

Re: Unvanquished Banners

Virus: A animation of what? A Breakdance Battle betwean Human and Granger? kharnov: How Large and with what? The other model with good Images is the Dretch. your face: I got this versions with other Fonts http://img7.imagebanana.com/img/yl2pe1vw/3.png http://img7.imagebanana.com/img/1qc5rfkc/2.jpg h...
by Gireen
Mon Mar 19, 2012 7:53 pm UTC
Forum: Community Development
Topic: Unvanquished Banners
Replies: 22
Views: 15931

Unvanquished Banners

Image

Image

Image

Image

:)
by Gireen
Mon Mar 19, 2012 7:41 pm UTC
Forum: Community
Topic: mini Serverlist
Replies: 11
Views: 9129

mini Serverlist

It is just Name of the Server, Map and number of Players.
http://master.unvanquished.de/
:)
by Gireen
Mon Mar 19, 2012 7:34 pm UTC
Forum: Ideas & Suggestions
Topic: Buildable Mapobjects and Missions
Replies: 9
Views: 6785

Re: Buildable Mapobjects and Missions

Are you trying to suggest Savage-like gameplay? You have NPCs which you can kill for experience and gold, which you can then use to purchase upgrades for your character for that game only? Without the upgrades and with Credits/Evos. Yes. To keep it simple it is just something to shoot that Players ...
by Gireen
Sun Mar 18, 2012 7:41 am UTC
Forum: Community
Topic: [DoH] Defenders of Hovel
Replies: 0
Views: 2563

[DoH] Defenders of Hovel

Tag: [DoH] Name: Defenders of Hovel Website: doh.clanclan.de http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/granger.png http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/hovel.png http://doh.clanclan.de/sites/all/modules/smileys/packs/Tremulous/granger.png Member: Be...
by Gireen
Sun Mar 18, 2012 7:36 am UTC
Forum: Ideas & Suggestions
Topic: Battlefield like Gameplay
Replies: 0
Views: 2340

Battlefield like Gameplay

In the Hud and Scoreboard is a Counter with per example 500 Units for every Team Both teams can see the counter of the enemy too. Every time a Player dies the Counter of his Team go one Down. On the Map are 5 or more Domination Points (like in Trem Domination Mod). (Players can Capture them for ther...
by Gireen
Sun Mar 18, 2012 7:33 am UTC
Forum: Ideas & Suggestions
Topic: Buildable Mapobjects and Missions
Replies: 9
Views: 6785

Buildable Mapobjects and Missions

The Idea is to add neutral Buildings (like Domination Points in arcade mod) which can only be build with cheats enabled. To make layouts with different Gameplay, Missions, rebalance Maps or prevent Camping. simple buildings: ⋅  Walls ⋅  Doors adv buildings: ⋅  Jumppads ...

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