Search found 721 matches

by illwieckz
Thu Dec 26, 2024 3:14 pm UTC
Forum: Community Development
Topic: Vote : icons for tactic menu
Replies: 22
Views: 36847

Re: Vote : icons for tactic menu

For default we may use a pen eraser, as it basically means to cancel every previous orders.

by illwieckz
Thu Dec 26, 2024 12:03 am UTC
Forum: Community Development
Topic: Vote : icons for tactic menu
Replies: 22
Views: 36847

Re: Vote : icons for tactic menu

I believe the attack icon in the beacons menu is fine.

by illwieckz
Sun Dec 15, 2024 5:56 pm UTC
Forum: General Discussion
Topic: Bots flying using the jetpack
Replies: 0
Views: 40894

Bots flying using the jetpack

👀 You may have seen it on servers, but bots know how to use the jetpack! Such an awesome work by Sweet. 💪 🎬 Watch & like on Youtube:️ https://www.youtube.com/watch?v=0dZ-W92U4qs 🎞️ 🚀️ It will be part of the base game starting with Unvanquished 0.55.2. 🚀️ https://www.youtube.com/watch?v=0dZ-W92U4...
by illwieckz
Tue Dec 10, 2024 9:34 am UTC
Forum: Feedback
Topic: It is smooth, isn't it?
Replies: 2
Views: 57998

Re: It is smooth, isn't it?

Quoting IRC: <Ishq> indeed <Ishq> there was a time where the game was so buttery smooth i had tears in my eyes <Ishq> Like the animations were crisp <Ishq> but now I see jank in the animations, like they stutter <Ishq> it might also just be normalmap aliasing tho <Ishq> which bugs me when i look at ...
by illwieckz
Mon Dec 09, 2024 8:31 am UTC
Forum: Feedback
Topic: It is smooth, isn't it?
Replies: 2
Views: 57998

It is smooth, isn't it?

I want to share a feeling, I don't really know how to describe it. But since some releases, I feel the game extra smooth. I'm not talking about framerate, my hardware had been able to do short frametime and then high framerate for a very long time but I didn't get that feeling before. Also, My scree...
by illwieckz
Wed Oct 16, 2024 3:48 am UTC
Forum: General Discussion
Topic: Release candidate for 0.55 [RC2]
Replies: 5
Views: 14165

Re: Release candidate for 0.55 [RC2]

The bunker server is also running the release candidate (with bunker features atop), it requires the same beta password.

You can connect to it that way:

Code: Select all

./daemon -homepath home -set password beta +connect 206.189.56.213:27960
by illwieckz
Wed Oct 16, 2024 12:46 am UTC
Forum: General Discussion
Topic: Release candidate for 0.55 [RC2]
Replies: 5
Views: 14165

Re: Release candidate for 0.55 [RC2]

There is a server running the release candidate named “RELEASE CANDIDATE”, one needs the password beta to connect to it.

You can connect to it that way:

Code: Select all

./daemon -homepath home -set password beta +connect unvanquished.net:27959
by illwieckz
Tue Oct 15, 2024 10:07 pm UTC
Forum: General Discussion
Topic: Release candidate for 0.55 [RC2]
Replies: 5
Views: 14165

Re: Release candidate for 0.55 [RC2]

Here is the second release candidate for Unvanquished 0.55:

by illwieckz
Mon Oct 14, 2024 5:18 pm UTC
Forum: General Discussion
Topic: Release candidate for 0.55 [RC2]
Replies: 5
Views: 14165

Release candidate for 0.55 [RC2]

Here is the latest release candidate for the upcoming Unvanquished 0.55: 0.55 RC2: dl.unvanquished.net/prerelease/unvanquished_0.54.1-20241015-005153-bf8a726-0.55.0-rc2.zip One can run the engine with a custom home path to not mess up with the currently installed game: ./daemon -homepath home --- Pr...
by illwieckz
Sat Aug 31, 2024 5:05 pm UTC
Forum: General Discussion
Topic: [video] Portal and mirror recursion, blending and fading
Replies: 0
Views: 13110

[video] Portal and mirror recursion, blending and fading

I made a video showcasing the recent engine improvements about portal and mirror recursion, blending and fading: 🎬 Watch & like on Youtube:️ https://www.youtube.com/watch?v=BOvUhWY3-4c 🎞️ QHD 2K https://www.youtube.com/watch?v=BOvUhWY3-4c Those renderer improvements will be part of the next rele...