Not sure as there's been a lot of work on NetRadiant lately, I'd be willing to give it a try at some point and report back.poVoq wrote:Anyone tried this recently? It seems like Quake3 patches are mostly supported now?
https://github.com/TrenchBroom/TrenchBr ... ag/v2022.1
Search found 69 matches
- Sun Aug 14, 2022 10:47 am UTC
- Forum: Level Design
- Topic: New advanced map editor for Quake engines: TrenchBroom
- Replies: 45
- Views: 184279
Re: New advanced map editor for Quake engines: TrenchBroom
- Sun Sep 26, 2021 5:06 am UTC
- Forum: General Discussion
- Topic: binds and config files
- Replies: 1
- Views: 12186
Re: binds and config files
I copied my Tremulous binds over to Unvq years ago, and with some modifications, they worked (and still work) fine. I have an aliens.cfg and a humans.cfg though I am aware a lot of work has been done for native per team bind support (you don't have to use this, the old fashioned method still works).
- Sat Jul 17, 2021 10:40 am UTC
- Forum: Ideas & Suggestions
- Topic: add a mechanism to prevent people change team to destroy base
- Replies: 14
- Views: 57837
Re: add a mechanism to prevent people change team to destroy base
Just to add to @Gireen's response, this is an age old problem that dates back to the days of Tremulous (indeed it still occasionally occurs on Tremulous) which has always been resolved by either votekick intervention (usually too late) or server admin intervention.
- Wed Jul 07, 2021 3:30 pm UTC
- Forum: Assets & Artwork
- Topic: Over-detailed icons?
- Replies: 31
- Views: 81097
Re: Over-detailed icons?
@Nanaa all sorted, you should see this on the homepage now. Thread moved.
- Sat Apr 24, 2021 12:21 pm UTC
- Forum: Feedback
- Topic: Build points considerations
- Replies: 16
- Views: 102996
Re: Build points considerations
The current popular server on Tremulous, Der Bunker, allows the human team to rebuild the armoury, medistation and defence computer after SD has passed, so long as they had one before SD started. We find that this works quite well. Same goes for the alien team and their booster. plus the waiting to...
- Fri Apr 23, 2021 11:33 pm UTC
- Forum: Ideas & Suggestions
- Topic: Different lose conditions
- Replies: 4
- Views: 7790
Re: Different lose conditions
I like the sound of this. If the "no main building" condition is enabled, presumably your intention would be to give a configurable grace period to allow the team to rebuild it? There was once a mod for Tremulous which made non-essential buildings randomly explode until the bps were positi...
- Fri Apr 23, 2021 5:21 pm UTC
- Forum: Feedback
- Topic: Build points considerations
- Replies: 16
- Views: 102996
Re: Build points considerations
Much of the building spam on Tremulous is solved by having a sudden death time set on the server. Indeed, games on Tremulous have sudden death at 15 minutes yet games can still sometimes go on for longer than an hour. I find fighting on unvq frustrating when there's no SD because the enemy will jus...
- Thu Apr 22, 2021 12:33 am UTC
- Forum: Feedback
- Topic: Build points considerations
- Replies: 16
- Views: 102996
Re: Build points considerations
Much of the building spam on Tremulous is solved by having a sudden death time set on the server. Indeed, games on Tremulous have sudden death at 15 minutes yet games can still sometimes go on for longer than an hour. I find fighting on unvq frustrating when there's no SD because the enemy will just...
- Mon Jun 08, 2020 2:01 pm UTC
- Forum: Ideas & Suggestions
- Topic: Installation README file
- Replies: 5
- Views: 11130
Re: Installation README file
Hi illwieckz, When you say the downloader, do you mean the file (retrieved by the Download button) that's named: "UnvUpdaterLinux.zip" -I was a bit perplexed by the naming, so I unpacked and used the universal zip, first/instead. Something called Updater seemed to be a thing meant to be u...
- Thu Feb 27, 2020 11:26 pm UTC
- Forum: Community
- Topic: Unvanquished in Numbers
- Replies: 5
- Views: 41198
Re: Unvanquished in Numbers
Maybe a page like http://tremulous.net/graphs/ would be a good thing to have, to record long-term statistics?