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by Viech
Thu Nov 08, 2012 9:57 am UTC
Forum: General Discussion
Topic: Let's discuss a move to our IdeaTorrent
Replies: 9
Views: 5476

Re: Let's discuss a move to our IdeaTorrent

I partly agree with `Ishq, Feedback should stay on the forums. But I think we should split feedback and suggestions : Suggestions should go on IdeaTorrent because it is the only place where we can keep track of them. The suggestions on the forum are already a mess and we haven't even reached Beta ye...
by Viech
Wed Nov 07, 2012 2:12 pm UTC
Forum: Ideas & Suggestions
Topic: a developer bounty system
Replies: 18
Views: 10763

Re: a developer bounty system

Granger isn't for sale. Period.
by Viech
Wed Nov 07, 2012 2:09 pm UTC
Forum: General Discussion
Topic: Alpha 9 is ready!
Replies: 40
Views: 28307

Re: Alpha 9 is ready!

Just wondering, to me it looks exactly the same as the previous alpha. I don't see a radar upgrade, texture changes etc. The internals of the radar have been changed, not the way it looks. You can now sense enemys around two corners (vis-wise) instead of one (imagine seeing through the vis blocker ...
by Viech
Wed Nov 07, 2012 2:09 am UTC
Forum: Community Development
Topic: Unvanquished in Gource
Replies: 4
Views: 3996

Re: Unvanquished in Gource

Qrntz wrote:It's… beautiful.

StalKermit wrote:What does all this mean?

Pretty much sums it up. Haven't seen such a beatiful visualization with less actual content in a while.
by Viech
Mon Nov 05, 2012 9:55 pm UTC
Forum: Ideas & Suggestions
Topic: survival gameplay
Replies: 12
Views: 8083

Re: survival gameplay

I like the idea but this sounds too exotic for a default game mode (which needs a lot of design work). It might end up as a mod if someone takes the time to hack it together.
by Viech
Mon Nov 05, 2012 5:09 pm UTC
Forum: Troubleshooting
Topic: everything is pink, Ubuntu 12.10 x64, alpha 9
Replies: 13
Views: 9229

Re: everything is pink, Ubuntu 12.10 x64, alpha 9

Could you run unvanquished from console and give us its output?
by Viech
Mon Nov 05, 2012 5:04 pm UTC
Forum: Troubleshooting
Topic: Syscall ABI mismatch (Alpha 9)
Replies: 3
Views: 2761

Re: Syscall ABI mismatch (Alpha 9)

Can you attach gdb to it and give us a backtrace of the crash?

gdb ./daemon <PARMS> -ex run -ex bt

where <PARMS> are the parameters you need to pass to the unvanquished binary to get it running (such as "+set fs_basepath /path/to/assets/").
by Viech
Fri Nov 02, 2012 1:11 am UTC
Forum: Ideas & Suggestions
Topic: What is the desired pacing of the game?
Replies: 5
Views: 3438

Re: How should the game be paced?

Let's have it so that players who seek to win the game by leaving their base and fighting hard for resource sites/positioning will be rewarded with nearly constant action while those who hold positions to intercept possible intruders will see a boring/slow paced match. I think Battlefield is a good ...
by Viech
Fri Nov 02, 2012 12:38 am UTC
Forum: Ideas & Suggestions
Topic: Mods & modes?
Replies: 6
Views: 3409

Re: Mods & modes?

2) Having a number of game modes sounds like a good idea but we should declare a main mode so we can focus our balancing efforts. The other modes shouldn't be designed before the behaviour of weapons and classes has come to a stable point so we aren't tempted to tamper with them and break balance fo...
by Viech
Wed Oct 31, 2012 6:08 pm UTC
Forum: Ideas & Suggestions
Topic: Alien Bases that look like Alien Bases
Replies: 13
Views: 8132

Re: Alien Bases that look like Alien Bases

I'm not sure about the goon, giving it a new head has been discussed but I don't remember a decision. I think lisk and marauder require more attention, they look out of place to me. With "redone in higher quality" I didn't mean to imply that the concept would stay the same. In fact there's a lot of ...

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