Search found 315 matches

by JOURNEYMAN
Thu Mar 15, 2012 9:14 am UTC
Forum: General Discussion
Topic: Unvanquished FAQ Thread!
Replies: 20
Views: 8470

Re: Unvanquished FAQ Thread!

Will there be a tutorial on binds?
How is darkradiant different from netradiant? Can netradiant be used to make maps for Unvanquished?
Are you really going to replace the granger model?
by JOURNEYMAN
Fri Mar 09, 2012 6:53 pm UTC
Forum: Troubleshooting
Topic: Getting error message when compiling after update.
Replies: 6
Views: 3192

Re: Getting error message when compiling after update.

Disabling curses seems to have worked. Thank you.
by JOURNEYMAN
Fri Mar 09, 2012 12:17 pm UTC
Forum: Troubleshooting
Topic: Getting error message when compiling after update.
Replies: 6
Views: 3192

Re: Getting error message when compiling after update.

I've checked and terminfo, curses and ncurses are all installed. I even compiled with fresh git clone but it didn't help. This is same problem as before upgrading to 12.1. Missing libraries according to cmake: CURSES_CURSES_LIBRARY-NOTFOUND CURSES_EXTRA_LIBRARY-NOTFOUND OPENGL_xmesa_INCLUDE_DIR-NOTF...
by JOURNEYMAN
Fri Mar 09, 2012 7:50 am UTC
Forum: Troubleshooting
Topic: Getting error message when compiling after update.
Replies: 6
Views: 3192

Re: Getting error message when compiling after update.

Disabling ET gamelogic allowed me to compile with no errors but when I try to run the result, I get " Error opening terminal: xterm. " error. A window briefly opens and closes and then nothing else happens. However, I can run the game when I pipe it through more . This also happened previously when ...
by JOURNEYMAN
Thu Mar 08, 2012 9:55 pm UTC
Forum: Troubleshooting
Topic: Getting error message when compiling after update.
Replies: 6
Views: 3192

Getting error message when compiling after update.

I was able to compile the source and run the program but after a git pull a few days ago, I'm getting following errors when compiling. I get this error even after a couple of more updates. [ 0%] Built target al [ 0%] Building C object CMakeFiles/cgame.dir/src/gamelogic/etmain/src/cgame/cg_consolecmd...

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