Search found 45 matches
- Sat Jul 15, 2023 3:48 pm UTC
- Forum: General Discussion
- Topic: Please delete my accounts.
- Replies: 7
- Views: 21111
Re: Please delete my accounts.
Quick answering : I don't think erasing everything you made on this forum, the wiki and another place is a good idea. I understand that you are angry, and why. But, deleting everything (you made), can be your right, but not always when the licence is CC-BY, because, on some part I also contributed f...
- Tue Jul 04, 2023 11:51 am UTC
- Forum: Level Design
- Topic: Add a texture or shader and selective visibility
- Replies: 0
- Views: 40803
Add a texture or shader and selective visibility
Hi! Do you know if it's possible, for a player, to view or not a texture or a shader (I'm not technical, don't know what is the difference)? We can use an already exist texture (or whatever) on something, and calculate a variant like in grey/green or grey/red from this texture. And, this new texture...
- Sun Jul 02, 2023 10:55 am UTC
- Forum: Community
- Topic: Peertube server for tutorials and recordred games
- Replies: 0
- Views: 35962
Peertube server for tutorials and recordred games
Hi! I set a Peertube server for tutorials and recorded games. https://vdo.unvanquished.greboca.com You can register but you should know that: - This server can't send mails to @free.fr and @online.fr - This server is in Yunohost VPS, and I not yet know why email are sent from webmaster . May be this...
- Tue Jun 20, 2023 3:59 pm UTC
- Forum: Ideas & Suggestions
- Topic: Why not use Rust for BT?
- Replies: 3
- Views: 36230
Re: Why not use Rust for BT?
Sure, I agree. I don't say Rust must be in the Unvanquished at the end. If we can have API or sockets or... something that devs knows, where : - The server can send datas for each bots (what the bot see, what he has), like we already have for clients - Something to give orders, like we already have ...
- Sat Jun 10, 2023 6:25 am UTC
- Forum: Ideas & Suggestions
- Topic: Why not use Rust for BT?
- Replies: 3
- Views: 36230
Why not use Rust for BT?
Why not use Rust language for BT (Behavior Tree)? In Rust, an oriented objects (but not objects), we have: - enum : https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html - controls flow : https://doc.rust-lang.org/book/ch03-05-control-flow.html - ... I like how this language working, his comp...
- Fri May 26, 2023 1:49 pm UTC
- Forum: Sounds & Effects
- Topic: Brut sound for something
- Replies: 4
- Views: 42715
Re: Brut sound for something - water pump
New sound, without amplification, with several second of silent ambiance. https://unvanquished.greboca.com/IMG/ogg/ste-007.ogg There 4 periods: - The 2 first period are regular, from first water pump. - The 2 last parts are from the leaking water pump, more noisy but irregular sound. The license for...
- Tue May 23, 2023 8:38 am UTC
- Forum: Community
- Topic: Some recorded sessions
- Replies: 3
- Views: 27001
Re: Some recorded sessions -> Modele
The modele for opening and ending is here : https://unvanquished.greboca.com/sites/unvanquished.greboca.com/IMG/zip/modele_openshot_unvanquished_v4.zip-data.zip A few less than 200Mo because there is the 2 recording in green screen, for Aliens and Humans. How to use this: - Download, and unzip. may ...
- Sun May 21, 2023 5:06 pm UTC
- Forum: Community
- Topic: Some recorded sessions
- Replies: 3
- Views: 27001
Re: Some recorded sessions
I added Procyon, with Diggs on 0.54.0 server : https://unvanquished.greboca.com/Procyon.html Later, the opening music will be erased from the recording session. The video are on small server, but the bandwidth should be enough. I would like have your feedback about the introduction : colors and co. ...
- Sat May 20, 2023 5:02 pm UTC
- Forum: Community Development
- Topic: slower-pace mod project
- Replies: 0
- Views: 56945
Re: slower-pace mod project
I think, the buy/sell in Armory should take minimal time, like... 5 seconds for armors 3 seconds for weapons and accessory 1 second for grenades That means, you can do what you want, quickly, but you will be free to move after the minimal time since you used the armory (and depending what you did). ...
- Mon Jan 30, 2023 10:27 pm UTC
- Forum: General Discussion
- Topic: Ground fire damage
- Replies: 3
- Views: 10135
Re: Release candidates for 0.54.0 [RC2]
Thanks! since the number of allowed entities increased, or something like that, game like Dretch Storm where some people throw 20 flames grenades in 2 seconds, with short key, make several problems: - First, it's create some lag, but I have a small CG. - The flames are additional, I means, Goons can...