Search found 45 matches

by SuperDupont
Sat Jul 15, 2023 3:48 pm UTC
Forum: General Discussion
Topic: Please delete my accounts.
Replies: 7
Views: 21183

Re: Please delete my accounts.

Quick answering : I don't think erasing everything you made on this forum, the wiki and another place is a good idea. I understand that you are angry, and why. But, deleting everything (you made), can be your right, but not always when the licence is CC-BY, because, on some part I also contributed f...
by SuperDupont
Tue Jul 04, 2023 11:51 am UTC
Forum: Level Design
Topic: Add a texture or shader and selective visibility
Replies: 0
Views: 40886

Add a texture or shader and selective visibility

Hi! Do you know if it's possible, for a player, to view or not a texture or a shader (I'm not technical, don't know what is the difference)? We can use an already exist texture (or whatever) on something, and calculate a variant like in grey/green or grey/red from this texture. And, this new texture...
by SuperDupont
Sun Jul 02, 2023 10:55 am UTC
Forum: Community
Topic: Peertube server for tutorials and recordred games
Replies: 0
Views: 35991

Peertube server for tutorials and recordred games

Hi! I set a Peertube server for tutorials and recorded games. https://vdo.unvanquished.greboca.com You can register but you should know that: - This server can't send mails to @free.fr and @online.fr - This server is in Yunohost VPS, and I not yet know why email are sent from webmaster . May be this...
by SuperDupont
Tue Jun 20, 2023 3:59 pm UTC
Forum: Ideas & Suggestions
Topic: Why not use Rust for BT?
Replies: 3
Views: 36272

Re: Why not use Rust for BT?

Sure, I agree. I don't say Rust must be in the Unvanquished at the end. If we can have API or sockets or... something that devs knows, where : - The server can send datas for each bots (what the bot see, what he has), like we already have for clients - Something to give orders, like we already have ...
by SuperDupont
Sat Jun 10, 2023 6:25 am UTC
Forum: Ideas & Suggestions
Topic: Why not use Rust for BT?
Replies: 3
Views: 36272

Why not use Rust for BT?

Why not use Rust language for BT (Behavior Tree)? In Rust, an oriented objects (but not objects), we have: - enum : https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html - controls flow : https://doc.rust-lang.org/book/ch03-05-control-flow.html - ... I like how this language working, his comp...
by SuperDupont
Fri May 26, 2023 1:49 pm UTC
Forum: Sounds & Effects
Topic: Brut sound for something
Replies: 4
Views: 42781

Re: Brut sound for something - water pump

New sound, without amplification, with several second of silent ambiance. https://unvanquished.greboca.com/IMG/ogg/ste-007.ogg There 4 periods: - The 2 first period are regular, from first water pump. - The 2 last parts are from the leaking water pump, more noisy but irregular sound. The license for...
by SuperDupont
Tue May 23, 2023 8:38 am UTC
Forum: Community
Topic: Some recorded sessions
Replies: 3
Views: 27037

Re: Some recorded sessions -> Modele

The modele for opening and ending is here : https://unvanquished.greboca.com/sites/unvanquished.greboca.com/IMG/zip/modele_openshot_unvanquished_v4.zip-data.zip A few less than 200Mo because there is the 2 recording in green screen, for Aliens and Humans. How to use this: - Download, and unzip. may ...
by SuperDupont
Sun May 21, 2023 5:06 pm UTC
Forum: Community
Topic: Some recorded sessions
Replies: 3
Views: 27037

Re: Some recorded sessions

I added Procyon, with Diggs on 0.54.0 server : https://unvanquished.greboca.com/Procyon.html Later, the opening music will be erased from the recording session. The video are on small server, but the bandwidth should be enough. I would like have your feedback about the introduction : colors and co. ...
by SuperDupont
Sat May 20, 2023 5:02 pm UTC
Forum: Community Development
Topic: slower-pace mod project
Replies: 0
Views: 57033

Re: slower-pace mod project

I think, the buy/sell in Armory should take minimal time, like... 5 seconds for armors 3 seconds for weapons and accessory 1 second for grenades That means, you can do what you want, quickly, but you will be free to move after the minimal time since you used the armory (and depending what you did). ...
by SuperDupont
Mon Jan 30, 2023 10:27 pm UTC
Forum: General Discussion
Topic: Ground fire damage
Replies: 3
Views: 10196

Re: Release candidates for 0.54.0 [RC2]

Thanks! since the number of allowed entities increased, or something like that, game like Dretch Storm where some people throw 20 flames grenades in 2 seconds, with short key, make several problems: - First, it's create some lag, but I have a small CG. - The flames are additional, I means, Goons can...