Search found 87 matches

by killing time
Fri Sep 18, 2020 2:37 am UTC
Forum: Ideas & Suggestions
Topic: Target and Support Mobile Linux (ARM)
Replies: 1
Views: 49

Re: Target and Support Mobile Linux (ARM)

It seems, on most phones you have to use GLES, rather than standard OpenGL. This is perhaps the biggest obstacle to getting the Daemon engine to run on a mobile platform (even more than porting to a non-x86 architecture, which is also required; I'm also ignoring networking). It would likely be neces...
by killing time
Fri Apr 03, 2020 10:31 am UTC
Forum: Troubleshooting
Topic: New install - Various issues
Replies: 9
Views: 3141

Re: New install - Various issues

I managed to reproduce the condump issue by enabling OneDrive in Windows 10. The game will load, but until you fail to compile NaCl stuff, you may experience troubles when connecting servers hosting custom code (as you would not be able to run it), and almost all servers are running custom code… Thi...
by killing time
Tue Mar 31, 2020 7:25 pm UTC
Forum: Troubleshooting
Topic: New install - Various issues
Replies: 9
Views: 3141

Re: New install - Various issues

2. Interesting. Later I will try enabling OneDrive in a Windows 10 VM and see if I can reproduce the issue. 6. I guess you must have used the defunct original mingw project, instead of "mingw-w64" which is actively maintained. You should never manually edit the generated makefile. If it's ...
by killing time
Mon Mar 30, 2020 1:10 am UTC
Forum: Troubleshooting
Topic: New install - Various issues
Replies: 9
Views: 3141

Re: New install - Various issues

1. Yeah I think there should be an option to open the game. 2. What is your Windows user name? 6. You are using GCC 4.5 which is like 10 years old. You need to get a newer version. http://mingw-w64.org/doku.php/download If there is an option like Win32 threads vs. Pthreads, you should choose pthread...
by killing time
Thu Dec 12, 2019 3:26 am UTC
Forum: Troubleshooting
Topic: Help Setting Up Dedicated Server?
Replies: 2
Views: 4000

Re: Help Setting Up Dedicated Server?

So you want to run a server on a Linux box at your house and have people from the internet be able to connect to it, is that correct?

Anyway the easiest way to fix the error with your shell script is to put it in the same directory as daemonded (./daemonded is a relative path).
by killing time
Sat Nov 09, 2019 1:59 pm UTC
Forum: Community Development
Topic: [mod]Experimental Gameplay
Replies: 17
Views: 10440

Re: [mod]Experimental Gameplay

I think giving a full refund would be too favorable for aliens. Relative inflexibility in switching class is needed to balance the aliens' huge advantage in mobility. With devolve refunds, there would also be exploits like trying to devolve if you are about to get killed. Or when you have low health...
by killing time
Sat Nov 09, 2019 5:18 am UTC
Forum: Community Development
Topic: [mod]Experimental Gameplay
Replies: 17
Views: 10440

Re: [mod]Experimental Gameplay

Devolving near overmind sounds good. I suggest that there be no change in your evo points when you devolve. This means that in devolving from B to A, you would implicitly lose as many points as you used to evolve from A to B. It also means devolving from dretch to granger would be free, as illwieckz...
by killing time
Wed Aug 14, 2019 6:39 am UTC
Forum: Ideas & Suggestions
Topic: Such a great game, but....
Replies: 4
Views: 5107

Re: Such a great game, but....

Why should the telenode be the only building humans can pass through? Perhaps they should also be able to hide inside the armory :advmarauder:
by killing time
Sun Apr 29, 2018 10:55 pm UTC
Forum: General Discussion
Topic: alpha testing the next release [0.51.0]
Replies: 2
Views: 4966

Re: alpha testing the next release [0.51.0]

It took me 2 hours to auto-download the packages, so make sure to connect early :tongue:

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