Search found 54 matches

by Matth
Mon Feb 05, 2018 2:41 pm UTC
Forum: Map Releases
Topic: New package format for upcoming 0.51.0 release (bye bye pk3)
Replies: 12
Views: 2579

Re: New package format for upcoming 0.51.0 release (bye bye pk3)

Note that if you want and if you give me permission, I can not only rename your maps package for you but also optimise them (recompress them using crunch, building missing navmeshes if needed etc.). That's a special question for @Matth since in the past you already asked me to make navmeshes for yo...
by Matth
Fri Sep 08, 2017 7:43 am UTC
Forum: General Discussion
Topic: Has development stopped?
Replies: 4
Views: 1991

Re: Has development stopped?

Hey guys,
so any news about Unvanquished in general? :bugeyes:
by Matth
Tue Feb 14, 2017 11:05 pm UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

by Matth
Sun Feb 12, 2017 4:05 pm UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

This is another example, less bright, but still produces that sunny effect, and preserves moving fog effect: http://dl.illwieckz.net/b/unvanquished/shots/maps/fortification/colorgrading_1.1%2billwieckz/unvanquished_2017-02-12_094456_000.960.gif The 'moving fog' is sand, flowing over dunes. The fog ...
by Matth
Sun Feb 12, 2017 1:37 pm UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

by Matth
Sun Feb 12, 2017 4:21 am UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

The map should look like the screenshots in my first post.
I really like it that way. Your after screens have way too much gamma and the used fog gets lost (+ the atmosphere linked to it).
by Matth
Sun Feb 12, 2017 2:59 am UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

Map updated, see first post. :wink: About the map itself, I treally like these kinds of structures: It's still have to be explored gameplay wise, but just about the design itself, I like it a lot. Please no more pipe-room-pipe-block maps ! :yawn: This is highly refreshing ! And very interesting ! :t...
by Matth
Fri Feb 10, 2017 4:45 pm UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Re: Fortification

@illwieckz: added, thank you once more :smile:
@Tom, Viech : Thank you. Yes, i forgot that Unvanquished can handle more polygons :) .

wip:
by Matth
Sat Feb 04, 2017 11:43 pm UTC
Forum: Map Releases
Topic: Fortification
Replies: 17
Views: 4649

Fortification

http://i.imgur.com/cirewEI.jpg Fortification Arena-style map in the desert. Changelog: version 1.1 / 12022017: -navMeshes added (thanks to illwieckz) -geometry enhanced -shader & gfx updates version 1.0 / 04022017: -initial release Download: v1.1: [ http://81.169.233.199/map-fortification_1.1.p...
by Matth
Sun Jan 29, 2017 6:46 pm UTC
Forum: Map Releases
Topic: Cosmic Tactical Combat Simulator
Replies: 7
Views: 2882

Re: Cosmic Tactical Combat Simulator

New version released. Please see first post. :coffee: Uh, I nearly forgot about UTCS. Screenshot looking good, need to acquire some time to test it. Making good use of the new texture packages it seems? :smile: Thanks Viech! Yes, i mainly use unvanquished stock textures, which are awesome. :drool: Y...

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