Search found 3 matches

by gimhael
Mon Jul 13, 2015 7:19 am UTC
Forum: Troubleshooting
Topic: Built-in shaders failed
Replies: 20
Views: 19596

Re: Built-in shaders failed

Could you post your daemon.log file, it should contain the actual GLSL error.

by gimhael
Thu Aug 14, 2014 3:22 am UTC
Forum: General Discussion
Topic: Improving Memory Usage in the Daemon Renderer
Replies: 2
Views: 4975

Improving Memory Usage in the Daemon Renderer

After the move to compressed texture formats, we looked for ways to reduce the memory used for storing the geometry of models and the world map. The architecture of modern GPUs is highly parallel; there are literally hundreds or even thousands of threads running at the same time, but there is only o...
by gimhael
Fri Dec 13, 2013 9:50 pm UTC
Forum: Ideas & Suggestions
Topic: Renderer Observations
Replies: 3
Views: 4422

Re: Renderer Observations

I tried your pk3 and there are (at least) two issues: a) the .shader files have to be in a directory called scripts/ and not shaders/, and b) the .bsp file contains no lightmaps.