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Player ghots

Posted: Sat Aug 10, 2013 3:42 am UTC
by lamefun

When humans die, they should become transparent and intangible ghosts that have infinite stamina and can pass through walls. Ghosts must return to telenodes where they can get a new body. However, an alien can dissipate a ghost by passing through it, that's second death, and if player dies as a ghost, loses all credits. Makes perfect sense, as credits a way to know if a clone is worth having better weapons, why give credits of one clone to another clone with a different mind?


Re: Player ghots

Posted: Sat Aug 10, 2013 4:19 am UTC
by kharnov

Image


Re: Player ghots

Posted: Tue Aug 13, 2013 3:49 am UTC
by Khaoz

10/10 player ghots pls

Image


Re: Player ghots

Posted: Tue Aug 13, 2013 4:06 am UTC
by Lecavalier~

Boo


Re: Player ghots

Posted: Wed Aug 14, 2013 9:32 am UTC
by Qrntz
Lecavalier~ wrote:

Boo

SPOOKED!