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Introducing the marauder

Posted: Sun Jul 14, 2013 6:51 pm UTC
by kharnov

In today's article, let's look at the marauder!

ImageAfter months of hard work, the marauder model has finally been finished. It is our latest player model to be completed, and with the work of several other artists either in progress or reaching completion, it is far from the last. In fact, over the coming months you can expect several more model updates to the game as we get around to animating the new models. With regards to the marauder itself, it has already been rigged and is currently undergoing the animation process. You can expect to see it soon, as it will be added to one of our upcoming releases the moment it's ready.

As the central alien, the marauder displays a blend of insectoid and reptilian characteristics. Its posture and the style of its limbs more closely resemble that of the dretch and basilisk, while the exposed fleshy portions are closer to the dragoon and tyrant. The head itself displays both of these styles, with the facial plate looking similar to that of its immediate predecessor, while the jaw is more draconic in appearance. Attacks are made with both the front limbs and the mouth, the latter being studded with numerous sharp teeth.

You can expect the marauder to have quite an array of animations. In addition to the standard walking, jumping, attacking, taunting, dying, and hurting, recall that the marauder is also the alien that zaps things, and as a result will have a nice animation for that. We'll also be working on the first-person animations when those arms for the model are ready. The animation is being done by gavlig, who as you may recall has done the majority of our animation work. As for the marauder itself, it has been done by Osiris on concept art by Khaos. At the moment, Osiris is starting to work on the dragoon, likewise concepted by Khaos. Once that model is ready, expect a weekly article on it. Until then, enjoy the marauder!

Image

Click here to read this article on the main site!


Re: Introducing the marauder

Posted: Sun Jul 14, 2013 7:14 pm UTC
by DeathReaper

Wow sweet! Cannot wait to check it out in game. c:

Great work guys.


Re: Introducing the marauder

Posted: Mon Jul 15, 2013 8:57 am UTC
by Tom

I play Unvanquished for aliens and aliens I play mainly for the Marauder. I have to say that I'm really impressed! It is very beautiful! :love:


Re: Introducing the marauder

Posted: Mon Jul 15, 2013 8:59 am UTC
by ViruS

does an Irish dance
Turns out better than I expected. I'm still don't really like the new heads, it'll probably take me another year or two to get used to them.

I've wondered, but where does the marauder zap from?


Re: Introducing the marauder

Posted: Mon Jul 15, 2013 2:27 pm UTC
by icaro440

what a beautiful creature, if I see it dancing like that in front of me,i will be happy to shoot it between the eyes. :cyclops:


Re: Introducing the marauder

Posted: Tue Aug 13, 2013 4:59 am UTC
by Unregistered

I really hope the head is changed :)

Mara has always been my fav! Will there be an Adv mara with barbs?


Re: Introducing the marauder

Posted: Tue Aug 13, 2013 5:10 am UTC
by kharnov

The head won't be changed.