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3.5 Bug report!

Posted: Wed May 02, 2012 7:15 am UTC
by E-Mxp

Hi, here I'm going to post some of the problems I found in Unvanquished 0.3.5 (alpha 3).

  • I am also experiencing the same problem as Asvarox, though I did not have to reset my computer.

  • Next to the "metal footsteps", the dretch model is extremely small [ 1 2 3 ]. An error in exporting the model?

  • The human rifle is stuck in a single frame of the reload animation. Buying it again, respawning, firing and reloading still show the same position [ 1 2 ]. It does bob when you move though.

  • The Pulse Rifle is completely invisible.

  • The Mass Driver shows no reload and fire animation. It does bob though. (same problem as rifle?)

  • Building and player animations are jerky, as if they play at 5 fps. (This does not apply to the textures though). You can see this especially on the naked human running. Also the Basilisk's taunt animation is way too fast. It makes it seem twitchy.

  • The alpha textures on the alien buildings don't seem to work. [ 1 2 ]

  • Sounds that should be 2d are played in 3d. For example, if you strafe to the left and taunt, the taunt only comes from the right channel. This is highly annoying when strafejumping as the sound keeps shifting from left to right. Turning off OpenAl fixes this.

Redownloading the package to see if there is a difference between the full version and the patch wielded no results.

These are my specs:

OS: Windows 7 (64 bit)
CPU: AMD Athlon™ X2 Dual Core Processor 5200+
RAM: 4 gig
Videocard: GeForce 9600 GT 512MB


Re: 3.5 Bug report!

Posted: Wed May 02, 2012 8:07 am UTC
by gavlig

i've experienced small dretch model when i used USE_GLSL_OPTIMIZER flag in ccmake. It's weird that you've met this bug too...


Re: 3.5 Bug report!

Posted: Wed May 02, 2012 8:43 am UTC
by Qrntz

2, 3, 4, 5, 6, 7 are all related to the GLSL optimizer (sic!). Disable it.
8 is (as you already know) OpenAL being naughty.


Re: 3.5 Bug report!

Posted: Wed May 02, 2012 12:27 pm UTC
by E-Mxp

Indeed!

Changing the line

Code: Select all

seta cl_renderer "GL3, GL"

to

Code: Select all

seta cl_renderer "GL"

in my autogen.cfg file fixed most of the problems! Yay! :D


Re: 3.5 Bug report!

Posted: Wed May 02, 2012 12:28 pm UTC
by Ishq

This is a problem with the builds. I will have new ones up as soon as possible.


Re: 3.5 Bug report!

Posted: Wed May 02, 2012 3:40 pm UTC
by viracocha

only for reporting:

1) when launch the main screen reload 2 times
2) i don't see the hud that are present in the e-mxp but only the old hud


Re: 3.5 Bug report!

Posted: Thu May 03, 2012 1:55 am UTC
by KenuR

when I press alt + enter the game starts restarting over and over again without stop


Re: 3.5 Bug report!

Posted: Thu May 03, 2012 4:12 am UTC
by E-Mxp

You can get my hud [here]!


Re: 3.5 Bug report!

Posted: Thu May 03, 2012 11:32 pm UTC
by Ishq

Check out the new build of Unvanquished. It has the small dretch and dretch footsteps fixed. (If it doesn't, post here and I'll walk you through the steps of fixing it.)


Re: 3.5 Bug report!

Posted: Fri May 04, 2012 7:21 am UTC
by JOURNEYMAN

Looks like the tiny dretch model is why I couldn't see the reflection on the mirror. I'll see if newer build fixes this.