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Is there significant interest in a launcher and/or auto-installer?
Posted: Wed Apr 10, 2013 3:02 am UTC
by NexusForever
I, NexusForever, have been looking at this project and I think it is great.
However, I think that for Linux users it is a little over-complicated to install and therefore I pose this question: Would it be worthwhile for me to write an auto-installer or a launcher that contains an installer feature, a pre-runtime configuration GUI , and/or an auto-updater. If so, or if you have any suggestions, please let me know. Also, if it would be worthwhile, should I also look at targeting it towards the Microsoft Windows platform as well? (Ick, I hate programming for Windows...)
--NexusForever
Re: Is there significant interest in a launcher and/or auto-installer?
Posted: Wed Apr 10, 2013 4:26 am UTC
by danmal
That sounds pretty handy. We currently use BitRock (I maintain the project files here) to install Unvanquished for Windows and OS X. The main issue is that we haven't been able to create a binary that works across most Linux distributions.
If you haven't already then jump on #unvanquished-dev (irc.freenode.net) as much of our development discussion occurs there.
Re: Is there significant interest in a launcher and/or auto-installer?
Posted: Wed Apr 10, 2013 5:17 pm UTC
by Viech
We also have RamchandraApte working on a python installer currently (not sure whether for windows or linux or both). So yes, best way would be to join #unvanquished-dev and talk to RamchandraApte or `Ishq.
Re: Is there significant interest in a launcher and/or auto-installer?
Posted: Wed Apr 10, 2013 5:44 pm UTC
by kharnov
It would be nice to have as many options to choose from, as possible. Even if there is someone attempting to make a Python installer, I'd very much like to see your implementation. The more options we have, the better.
Re: Is there significant interest in a launcher and/or auto-installer?
Posted: Tue Apr 16, 2013 9:32 pm UTC
by seana11
NexusForever wrote:I, NexusForever, have been looking at this project and I think it is great.
However, I think that for Linux users it is a little over-complicated to install and therefore I pose this question: Would it be worthwhile for me to write an auto-installer or a launcher that contains an installer feature, a pre-runtime configuration GUI , and/or an auto-updater. If so, or if you have any suggestions, please let me know. Also, if it would be worthwhile, should I also look at targeting it towards the Microsoft Windows platform as well? (Ick, I hate programming for Windows...)
--NexusForever
We could create a bash script to automate the installation/update process. That would make it nice for cron jobs and monthly updates.
Re: Is there significant interest in a launcher and/or auto-installer?
Posted: Thu Apr 18, 2013 11:49 pm UTC
by velociostrich
kharnov wrote:It would be nice to have as many options to choose from, as possible.
Finally I'm not the only one saying this. Our current method of distributing the game for Mac users with an installer is as un-Mac friendly as possible.