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Map assets (box_1)
Posted: Sat Feb 09, 2013 5:17 pm UTC
by edu
Hello everyone!
I've made some low poly models for maps assets.
This photo is from a simple map i made to take some photos of models.

Verts: 72
Edges: 144
Faces 74
Model's texture:



Other ideas:
I have drawn some sketches of models I will make as soon as possible. :D


Re: Map assets (box_1)
Posted: Sat Feb 09, 2013 5:33 pm UTC
by danmal
I can't view any of your pictures. 403 error.
Re: Map assets (box_1)
Posted: Sat Feb 09, 2013 5:55 pm UTC
by Viech
Hi edu, nice to have someone working on map assets!
A few things: You seem to be wasting a lot of space on the UV map (not sure if that's the correct term). If you reorganize it you could have higher resolution textures. Also your specmap is very bright and seems to have nothing to do with the geometry/normalmap or the diffusemap. The resolution of your UV maps themselves should be higher (if they are as big as in the attachment). 512x512 is a minimum but I'd propose you paint a 1024x1024 map and scale it down later if necessary.
Re: Map assets (box_1)
Posted: Sun Feb 10, 2013 1:11 am UTC
by ViruS
danmal wrote:I can't view any of your pictures. 403 error.
I see 5 [ img ] errors but i see 5 attachments. Not all forums work the same, so he may not be used to this one.