Booster (1)

Concept artwork for models and maps.
storysketch
Posts: 6
Joined: Thu Jan 17, 2013 4:36 pm UTC

Booster (1)

Post by storysketch »

Hello guys.Did some work for the alien booster.I'm not realy sure if the concept is right so I'll be waiting for feedback.

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alien booster.jpg
alien booster1.jpg
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gavlig
Animator
Posts: 518
Joined: Wed Mar 14, 2012 1:20 pm UTC

Re: Aliien booster concept

Post by gavlig »

I like that! What do you say, guys?

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JOURNEYMAN
Dragoon
Posts: 339
Joined: Thu Mar 08, 2012 9:42 pm UTC

Re: Aliien booster concept

Post by JOURNEYMAN »

Looks more convincing than the shrimp we currently have.

Grab reality by the balls and squeeeeze!

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Qrntz
Dragoon
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Re: Aliien booster concept

Post by Qrntz »

I do like it.

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storysketch
Posts: 6
Joined: Thu Jan 17, 2013 4:36 pm UTC

Re: Aliien booster concept

Post by storysketch »

I have some ideas on how to improve it, i hope.I'll post the results tomorow.

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E-Mxp
Graphic Designer
Posts: 145
Joined: Sun Apr 01, 2012 2:23 pm UTC
Location: Holland

Re: Aliien booster concept

Post by E-Mxp »

I think it's good!

le mi'a bende cu nitcu lo zbasu

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Theyain
Mantis
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Joined: Sat Nov 17, 2012 7:06 am UTC

Re: Aliien booster concept

Post by Theyain »

This makes me wonder about the possibility if it can be used as a defense structure as well. Then again, the acid tube design does exactly this.

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Ishq
Project Head
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Re: Aliien booster concept

Post by Ishq »

This is a pretty good start. The one thing I would change is the base. The base is inconsistent with the base of our other buildings, where we have a more web-like creep at the base instead of a circular base.

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Khaoz
Graphic Designer
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Location: On the roof

Re: Aliien booster concept

Post by Khaoz »

Should it seem like a living structure (with eyes, mouth etc) to keep consistant with all the newer alien buildings?

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kharnov
Granger
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Re: Aliien booster concept

Post by kharnov »

storysketch wrote:

Hello guys.Did some work for the alien booster.I'm not realy sure if the concept is right so I'll be waiting for feedback.

That looks nice! As Ishq said, only the base should be changed. Instead of the circular pool, make it more web-like below.

Khaoz wrote:

Should it seem like a living structure (with eyes, mouth etc) to keep consistant with all the newer alien buildings?

I would actually probably say no. That only makes sense on the attack structures, which actually need to see things. Like, the acid tube, the trapper, and the hive. Remember, you can be a living thing, even an animal, and not have eyes or a visible mouth. Think of a starfish. Things that aren't needed by an organism tend to be dropped by evolution.

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